Open every day, at every hour Admission free 11,687 servers and 50,243 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 1,248Acc. 2026.1248

UKN.GG - US Sandbox - Creative | Build | Noclip

Rust server · in the archive since 13 September 2026

Online 64.40.8.192:28014 checked 13m ago

moddedcarbon
To visit
Players now 2/ 200
1% full
7-day average6peak 42
Rank#1,248top 6%
No wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Tue 27 Oct 202610:58 UTC13h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Mon 26 Oct 202610:58 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    2
  3. Sun 25 Oct 202610:58 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    2
  4. Sat 24 Oct 202609:58 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    2
  5. Fri 23 Oct 202609:58 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  6. Thu 22 Oct 202609:58 UTC5d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    7
  7. Wed 21 Oct 202609:58 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    4
  8. Wed 21 Oct 202608:29 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    4
  9. Tue 20 Oct 202609:58 UTC7d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    7
  10. Mon 19 Oct 202609:58 UTC8d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    8
Open the archive box: 10 earlier resets
  1. Sun 18 Oct 202609:58 UTC9d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    15
  2. Sat 17 Oct 202609:58 UTC10d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    6
  3. Fri 16 Oct 202609:58 UTC11d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    10
  4. Thu 15 Oct 202609:58 UTC12d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    18
  5. Wed 14 Oct 202609:58 UTC13d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    19
  6. Tue 13 Oct 202609:58 UTC14d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    22
  7. Mon 12 Oct 202609:58 UTC15d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    16
  8. Sun 11 Oct 202609:58 UTC16d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    19
  9. Sat 10 Oct 202609:58 UTC17d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    8
  10. Sat 10 Oct 202603:03 UTC17d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    2

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246801:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

Who runs UKN.GG - US Sandbox - Creative | Build | Noclip?

The same operator most likely runs UKN.GG - US Sandbox - Creative | Build | Noclip and 14 other servers we track, as all publish a ukn.gg hostname.

What do the server tags on UKN.GG - US Sandbox - Creative | Build | Noclip mean?

These tags from UKN.GG - US Sandbox - Creative | Build | Noclip, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server holds 200 slots; ts1000 (Group limit): A team may hold no more than 1000; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^c (Creative): No gathering: sandbox building, where you build what you like; ^k (Build server): A server for practising and designing bases; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include UKN.GG - US Sandbox - Creative | Build | Noclip?

These Rust Server History lists include UKN.GG - US Sandbox - Creative | Build | Noclip: Modded Rust servers: the record, Rust aim training servers, Rust build servers: the record, Creative Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server entry

Does UKN.GG - US Sandbox - Creative | Build | Noclip run smoothly?

30 server fps on average over the last 48 hours, never below 23. As many as 7,465 entities were in the world: buildings, deployables and the rest. Up to 3,487 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does UKN.GG - US Sandbox - Creative | Build | Noclip run?

The recorded build for UKN.GG - US Sandbox - Creative | Build | Noclip is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is UKN.GG - US Sandbox - Creative | Build | Noclip online, and how reliable is it?

UKN.GG - US Sandbox - Creative | Build | Noclip is listed as online now. Going by its reported uptime, it restarted about 12 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is UKN.GG - US Sandbox - Creative | Build | Noclip located?

Its name points to North America, though UKN.GG - US Sandbox - Creative | Build | Noclip publishes no region tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 64.40.8.192:28014.

Wipe history

What is the wipe schedule on UKN.GG - US Sandbox - Creative | Build | Noclip?

UKN.GG - US Sandbox - Creative | Build | Noclip keeps no wipe schedule, since it makes a new world every few hours and none of those resets is a wipe.

Player counts

How does UKN.GG - US Sandbox - Creative | Build | Noclip rank against other Rust servers?

Over seven days of player hours, UKN.GG - US Sandbox - Creative | Build | Noclip ranks #1,248, inside the top 6% of all ranked servers.

How busy is UKN.GG - US Sandbox - Creative | Build | Noclip?

Against 200 slots, UKN.GG - US Sandbox - Creative | Build | Noclip records 2 players right now. The seven-day average stands at 6 players; the peak is 42. The busiest hour of the last 48 was 18:00 UTC, averaging 4 players.

Map and rules

What are the rules and settings on UKN.GG - US Sandbox - Creative | Build | Noclip?

No gather rate is stated in the name of UKN.GG - US Sandbox - Creative | Build | Noclip. You may play in groups of up to 1000 players. Under game mode, the entry reads build & creative, no gathering: sandbox building. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. The anti-cheat VAC from Valve is active.

Which map does UKN.GG - US Sandbox - Creative | Build | Noclip run?

Generated by the game at size 3,000 with seed 1337, the map on UKN.GG - US Sandbox - Creative | Build | Noclip is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: UKN Map.

Join record

How do I join UKN.GG - US Sandbox - Creative | Build | Noclip?

Enter client.connect 64.40.8.192:28014 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://ukn.gg is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,$r?,v2635,^z,^y,^c,^k,gmrust,cs168909,ts1000

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players The server holds 200 slots.
ts1000
Group limit A team may hold no more than 1000.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Gameplay

^c
Creative No gathering: sandbox building, where you build what you like.
^k
Build server A server for practising and designing bases.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.