Open every day, at every hour Admission free 11,622 servers and 33,162 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 6Acc. 2026.0006

[RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX

Rust server · in the archive since 13 September 2026

Online 185.189.255.232:28015 checked 10m ago

teams off moddedoxide
To visit
Players now 281/ 504
56% full
7-day average455peak 998
Rank#6top 0.1%
No wipesresets12 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Thu 29 Oct 202602:00 UTC4h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    118
  2. Wed 28 Oct 202623:55 UTC6h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    179
  3. Wed 28 Oct 202602:00 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    135
  4. Tue 27 Oct 202623:08 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    247
  5. Tue 27 Oct 202602:01 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    128
  6. Mon 26 Oct 202623:16 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    225
  7. Mon 26 Oct 202614:36 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    386
  8. Mon 26 Oct 202602:00 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    121
  9. Sun 25 Oct 202602:00 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    129
  10. Sat 24 Oct 202602:00 UTC5d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    103
Open the archive box: 10 earlier resets
  1. Fri 23 Oct 202602:00 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    101
  2. Thu 22 Oct 202623:47 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    7
  3. Thu 22 Oct 202602:02 UTC7d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    88
  4. Wed 21 Oct 202602:00 UTC8d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    84
  5. Tue 20 Oct 202623:29 UTC8d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    104
  6. Tue 20 Oct 202602:00 UTC9d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    70
  7. Mon 19 Oct 202602:00 UTC10d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    53
  8. Sun 18 Oct 202602:00 UTC11d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    58
  9. Sat 17 Oct 202602:00 UTC12d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    47
  10. Fri 16 Oct 202602:00 UTC13d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    37

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
02505007501k07:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12040608020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.1% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

Who runs [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX?

A rustroom.gg hostname is published by [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX and by 10 other servers we track, which points to the same operator.

What do the server tags on [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX mean?

The game's server browser reads these tags published by [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX: gmrust (Game mode): This server runs standard Rust survival; mp504 (Max players): Slot count: 504; ts0 (Group limit): The server has teams switched off; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $raf (Region code): Recorded region code: af; ^c (Creative): Build what you like in a sandbox, with no gathering; ^k (Build server): Design and practise bases here; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX?

These Rust Server History lists include [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX: European Rust servers, Modded Rust servers: the record, Rust build servers: the record and Creative Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Last wipe: In the last 24 hours; Players now: At least 200; Average players: 200+ on average.

The record

Does [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX run smoothly?

Averaged over the last 48 hours: 120 server fps, with 120 the lowest. As many as 10,000 entities were in the world: buildings, deployables and the rest. Memory use peaked at 10,000 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX run?

On Windows, [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX online, and how reliable is it?

The live count shows [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX online right now. The uptime it reports puts the last restart at about 2 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX located?

Its name points to Europe and its region code is af, though [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX publishes no region tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.189.255.232:28015.

Wipe history

What is the wipe schedule on [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX?

A new world is made every few hours on [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX, none of which counts as a wipe; the server keeps no wipe schedule.

Player counts

How does [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX rank against other Rust servers?

Player hours over the last seven days put [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX at #6: a place in the top 0.1% of all ranked servers.

How busy is [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX?

Of its 504 slots, [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX currently has 281 filled. A seven-day average of 455 players is recorded, with a peak of 998. An average of 863 players at 13:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX?

No gather rate is stated in the name of [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX. No figure for group size is published. Under game mode, the entry reads build & creative, no gathering: sandbox building. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX run?

A procedural map of size 4,000 with seed 1111 is what [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: Custom Map.

Join record

How do I join [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX?

Enter client.connect 185.189.255.232:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://rustroombuild.com/ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp504,ptrak,$raf,v2635,^z,^c,^k,^o,gmrust,cs168909,ts0

Game

gmrust
Game mode This server runs standard Rust survival.
mp504
Max players Slot count: 504.
ts0
Group limit The server has teams switched off.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$raf
Region code Recorded region code: af.

Gameplay

^c
Creative Build what you like in a sandbox, with no gathering.
^k
Build server Design and practise bases here.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^o
Oxide Oxide, also known as uMod, is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.