Open every day, at every hour Admission free 11,890 servers and 93,731 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 335Acc. 2026.0335

[US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX

Rust server · in the archive since 13 September 2026

Online 161.129.67.78:28015 checked 9m ago

teams off moddedoxide
To visit
Players now 99/ 152
65% full
7-day average50peak 189
Rank#335top 2%
No wipesresets10 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Tue 27 Oct 202602:01 UTC17h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    59
  2. Mon 26 Oct 202623:18 UTC20h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    48
  3. Mon 26 Oct 202602:00 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    58
  4. Sun 25 Oct 202602:00 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    49
  5. Sat 24 Oct 202602:00 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    42
  6. Fri 23 Oct 202602:00 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    31
  7. Fri 23 Oct 202600:04 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  8. Thu 22 Oct 202602:00 UTC5d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    41
  9. Wed 21 Oct 202602:00 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    40
  10. Wed 21 Oct 202600:05 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    34
Open the archive box: 10 earlier resets
  1. Tue 20 Oct 202602:00 UTC7d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    34
  2. Mon 19 Oct 202602:00 UTC8d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    25
  3. Sun 18 Oct 202602:00 UTC9d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    11
  4. Sat 17 Oct 202602:00 UTC10d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    19
  5. Fri 16 Oct 202602:00 UTC11d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    8
  6. Thu 15 Oct 202622:58 UTC11d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    19
  7. Thu 15 Oct 202602:01 UTC12d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    36
  8. Wed 14 Oct 202602:01 UTC13d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    20
  9. Mon 12 Oct 202602:00 UTC15d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    3
  10. Sun 11 Oct 202602:00 UTC16d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    7

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
05010015020020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

Who runs [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX?

The same operator most likely runs [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX and 10 other servers we track, as all publish a rustroom.gg hostname.

What do the server tags on [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX mean?

The game's server browser reads these tags published by [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX: gmrust (Game mode): The game mode is standard Rust survival; mp152 (Max players): Slot count: 152; ts0 (Group limit): The server has teams switched off; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $rind (Region code): ind is the server's region code; ^c (Creative): Build what you like in a sandbox, with no gathering; ^k (Build server): A server for practising and designing bases; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX?

These Rust Server History lists include [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX: Modded Rust servers: the record, Rust build servers: the record, Creative Rust servers: the record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Last wipe: In the last 24 hours; Players now: At least 50; Average players: 50+ on average.

Server entry

Does [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX run smoothly?

Across the last 48 hours it averaged 120 server fps; the low was 120. As many as 10,000 entities were in the world: buildings, deployables and the rest. The highest memory use was 10,000 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX run?

The recorded build for [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX online, and how reliable is it?

[US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX is listed as online now. Going by its reported uptime, it restarted about 16 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX located?

Its name points to North America and its region code is ind, though [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX publishes no region tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 161.129.67.78:28015.

Wipe history

What is the wipe schedule on [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX?

[US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX keeps no wipe schedule, since it makes a new world every few hours and none of those resets is a wipe.

Player record

How does [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX rank against other Rust servers?

Player hours over the last seven days put [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX at #335: a place in the top 2% of all ranked servers.

How busy is [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX?

Of its 152 slots, [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX currently has 99 filled. The seven-day average stands at 50 players; the peak is 189. An average of 160 players at 14:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX?

No gather rate is stated in the name of [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX. No group limit is recorded. Under game mode, the entry reads build & creative, no gathering: sandbox building. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX run?

Generated by the game at size 4,000 with seed 1111, the map on [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: Custom Map.

Joining the server

How do I join [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX?

Enter client.connect 161.129.67.78:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://rustroombuild.com/ is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp152,ptrak,$rind,v2635,^z,^c,^k,^o,gmrust,cs168909,ts0

Game

gmrust
Game mode The game mode is standard Rust survival.
mp152
Max players Slot count: 152.
ts0
Group limit The server has teams switched off.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rind
Region code ind is the server's region code.

Gameplay

^c
Creative Build what you like in a sandbox, with no gathering.
^k
Build server A server for practising and designing bases.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^o
Oxide Oxide, also known as uMod, is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.