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The server's own banner, as it publishes it

Exhibit no. 1,471Acc. 2026.1471

UKN.GG - US Training Grounds - Medium III

Rust server · in the archive since 13 September 2026

Online 64.40.8.210:28014 checked 9m ago

moddedcarbon
To visit
Players now 1/ 150
1% full
7-day average4peak 46
Rank#1,471top 7%
No wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Tue 27 Oct 202611:03 UTC17h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Mon 26 Oct 202611:04 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Sun 25 Oct 202611:03 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  4. Sat 24 Oct 202610:03 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    3
  5. Fri 23 Oct 202610:03 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Thu 22 Oct 202610:03 UTC5d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Wed 21 Oct 202610:03 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  8. Wed 21 Oct 202609:15 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  9. Tue 20 Oct 202610:03 UTC7d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    3
  10. Mon 19 Oct 202610:03 UTC8d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
Open the archive box: 10 earlier resets
  1. Sun 18 Oct 202610:03 UTC9d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    8
  2. Sat 17 Oct 202610:03 UTC10d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    5
  3. Fri 16 Oct 202610:03 UTC11d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    3
  4. Thu 15 Oct 202610:03 UTC12d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    5
  5. Wed 14 Oct 202610:03 UTC13d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Tue 13 Oct 202610:03 UTC14d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  7. Mon 12 Oct 202610:03 UTC15d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    20
  8. Sun 11 Oct 202610:03 UTC16d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    2
  9. Sat 10 Oct 202610:03 UTC17d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    2
  10. Sat 10 Oct 202603:04 UTC18d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0510152005:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

Who runs UKN.GG - US Training Grounds - Medium III?

UKN.GG - US Training Grounds - Medium III and 14 other servers we track share a ukn.gg hostname, so the same operator most likely runs them.

What do the server tags on UKN.GG - US Training Grounds - Medium III mean?

You can see the tags UKN.GG - US Training Grounds - Medium III publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The server holds 150 slots; ts500 (Group limit): Teams are capped at 500; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^e (Minigames): The server runs minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Training for aim and PvP, with loot supplied; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include UKN.GG - US Training Grounds - Medium III?

The Rust Server History lists that feature UKN.GG - US Training Grounds - Medium III are: Modded Rust servers: the record, Rust aim training servers and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

The record

Does UKN.GG - US Training Grounds - Medium III run smoothly?

Averaged over the last 48 hours: 29 server fps, with 20 the lowest. Buildings, deployables and everything else in the world came to as many as 2,592 entities. The highest memory use was 2,547 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does UKN.GG - US Training Grounds - Medium III run?

Rust network protocol 2635 and build 168909 is the build UKN.GG - US Training Grounds - Medium III runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is UKN.GG - US Training Grounds - Medium III online, and how reliable is it?

UKN.GG - US Training Grounds - Medium III is listed as online now. About 16 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is UKN.GG - US Training Grounds - Medium III located?

Its name points to North America, though UKN.GG - US Training Grounds - Medium III publishes no region tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 64.40.8.210:28014.

Wipe record

What is the wipe schedule on UKN.GG - US Training Grounds - Medium III?

UKN.GG - US Training Grounds - Medium III keeps no wipe schedule, since it makes a new world every few hours and none of those resets is a wipe.

Player record

How does UKN.GG - US Training Grounds - Medium III rank against other Rust servers?

Player hours over the last seven days put UKN.GG - US Training Grounds - Medium III at #1,471: a place in the top 7% of all ranked servers.

How busy is UKN.GG - US Training Grounds - Medium III?

Of its 150 slots, UKN.GG - US Training Grounds - Medium III currently has 1 filled. Stored history gives a seven-day average of 4 players and a peak of 46. Stored history puts the busiest hour of the past 48 at 23:00 UTC, averaging 10 players.

Map and rules

What are the rules and settings on UKN.GG - US Training Grounds - Medium III?

The name of UKN.GG - US Training Grounds - Medium III carries no gather rate. You may play in groups of up to 500 players. minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. VAC from Valve is switched on.

Which map does UKN.GG - US Training Grounds - Medium III run?

A procedural map of size 6,000 with seed 1337 is what UKN.GG - US Training Grounds - Medium III runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Its map carries the name: UKN Map.

Joining the server

How do I join UKN.GG - US Training Grounds - Medium III?

Press F1 in Rust to open the console, then enter client.connect 64.40.8.210:28014 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://ukn.gg.

The label explained

Server tags

What each tag this server publishes means.

Published as mp150,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts500

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players The server holds 150 slots.
ts500
Group limit Teams are capped at 500.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Gameplay

^e
Minigames The server runs minigames: arenas, Bedwars, parkour and others.
^d
Combat training Training for aim and PvP, with loot supplied.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.