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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 308Acc. 2026.0308

UKN.GG - EU Training Grounds - Main

Rust server · in the archive since 13 September 2026

Online 64.40.9.56:28014 checked 11m ago

moddedcarbon
To visit
Players now 88/ 250
35% full
7-day average55peak 196
Rank#308top 1%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Tue 27 Oct 202604:59 UTC10h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    14
  2. Mon 26 Oct 202605:00 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    9
  3. Sun 25 Oct 202604:59 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    11
  4. Sat 24 Oct 202604:00 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    17
  5. Fri 23 Oct 202603:59 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Thu 22 Oct 202603:58 UTC5d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    28
  7. Wed 21 Oct 202603:58 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    15
  8. Tue 20 Oct 202603:58 UTC7d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    11
  9. Mon 19 Oct 202603:59 UTC8d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    17
  10. Sun 18 Oct 202603:59 UTC9d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    30
Open the archive box: 10 earlier resets
  1. Sat 17 Oct 202603:59 UTC10d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    11
  2. Fri 16 Oct 202603:59 UTC11d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    15
  3. Thu 15 Oct 202604:02 UTC12d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Wed 14 Oct 202618:49 UTC12d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Wed 14 Oct 202618:23 UTC12d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Wed 14 Oct 202618:12 UTC12d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Wed 14 Oct 202617:57 UTC12d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  8. Wed 14 Oct 202617:44 UTC12d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  9. Wed 14 Oct 202617:31 UTC12d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  10. Wed 14 Oct 202617:19 UTC12d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
05010015020016:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 1% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

Who runs UKN.GG - EU Training Grounds - Main?

The same operator most likely runs UKN.GG - EU Training Grounds - Main and 14 other servers we track, as all publish a ukn.gg hostname.

What do the server tags on UKN.GG - EU Training Grounds - Main mean?

You can see the tags UKN.GG - EU Training Grounds - Main publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp250 (Max players): The server holds 250 slots; ts500 (Group limit): Teams are capped at 500; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^e (Minigames): The server runs minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Practise aim and PvP here; the loot is given to you; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include UKN.GG - EU Training Grounds - Main?

These Rust Server History lists include UKN.GG - EU Training Grounds - Main: European Rust servers, Modded Rust servers: the record and Rust aim training servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 50; Average players: 50+ on average.

Server entry

Does UKN.GG - EU Training Grounds - Main run smoothly?

Across the last 48 hours it averaged 30 server fps; the low was 30. Buildings, deployables and everything else in the world came to as many as 6,065 entities. Up to 3,183 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does UKN.GG - EU Training Grounds - Main run?

Rust network protocol 2635 and build 168909 is the build UKN.GG - EU Training Grounds - Main runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is UKN.GG - EU Training Grounds - Main online, and how reliable is it?

At this moment UKN.GG - EU Training Grounds - Main is online. About 8 hours ago is when it last restarted, judged by the uptime it reports. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is UKN.GG - EU Training Grounds - Main located?

Its name points to Europe, though UKN.GG - EU Training Grounds - Main publishes no region tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 64.40.9.56:28014 as the address.

Wipe history

What is the wipe schedule on UKN.GG - EU Training Grounds - Main?

UKN.GG - EU Training Grounds - Main keeps no wipe schedule, since it makes a new world every few hours and none of those resets is a wipe.

Player counts

How does UKN.GG - EU Training Grounds - Main rank against other Rust servers?

Over seven days of player hours, UKN.GG - EU Training Grounds - Main ranks #308, inside the top 1% of all ranked servers.

How busy is UKN.GG - EU Training Grounds - Main?

Against 250 slots, UKN.GG - EU Training Grounds - Main records 88 players right now. A seven-day average of 55 players is recorded, with a peak of 196. The busiest hour of the last 48 was 14:00 UTC, averaging 131 players.

Rules, map

What are the rules and settings on UKN.GG - EU Training Grounds - Main?

The name of UKN.GG - EU Training Grounds - Main carries no gather rate. The group limit is 500 players. Under game mode, the entry reads minigames & battle royale, arenas and parkour, Bedwars and battle royale. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Which map does UKN.GG - EU Training Grounds - Main run?

A procedural map of size 6,000 with seed 1337 is what UKN.GG - EU Training Grounds - Main runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Under map name, the entry reads: UKN Map.

Joining the server

How do I join UKN.GG - EU Training Grounds - Main?

Entering client.connect 64.40.9.56:28014 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://ukn.gg.

The label explained

Server tags

What each tag this server publishes means.

Published as mp250,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts500

Game

gmrust
Game mode This server runs standard Rust survival.
mp250
Max players The server holds 250 slots.
ts500
Group limit Teams are capped at 500.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Gameplay

^e
Minigames The server runs minigames: arenas, Bedwars, parkour and others.
^d
Combat training Practise aim and PvP here; the loot is given to you.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.