The server's own banner, as it publishes it
Exhibit no. 2,024Acc. 2026.2024
UKN.GG - US Training Grounds - Medium IV
Rust server · in the archive since 13 September 2026
Online 64.40.8.229:28014 checked 9m ago
The timeline
World resets
A new world every few hours; none of these counts as a wipe. Newest first.
The resets on record
-
Wed 28 Oct 202611:08 UTC30m ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 2
-
Tue 27 Oct 202611:08 UTC1d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Mon 26 Oct 202611:11 UTC2d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Sun 25 Oct 202611:08 UTC3d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Sat 24 Oct 202610:08 UTC4d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 5
-
Fri 23 Oct 202610:08 UTC5d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Thu 22 Oct 202610:08 UTC6d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 5
-
Wed 21 Oct 202610:08 UTC7d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Tue 20 Oct 202610:08 UTC8d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Mon 19 Oct 202610:08 UTC9d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 2
Open the archive box: 10 earlier resets
-
Sun 18 Oct 202610:08 UTC10d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 5
-
Sat 17 Oct 202610:08 UTC11d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Fri 16 Oct 202610:08 UTC12d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Thu 15 Oct 202610:08 UTC13d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
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Wed 14 Oct 202610:08 UTC14d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Tue 13 Oct 202610:08 UTC15d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Mon 12 Oct 202610:08 UTC16d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 3
-
Sun 11 Oct 202610:08 UTC17d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 2
-
Sat 10 Oct 202610:08 UTC18d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
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Sat 10 Oct 202603:04 UTC18d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
Who runs UKN.GG - US Training Grounds - Medium IV?
UKN.GG - US Training Grounds - Medium IV and 14 other servers we track share a ukn.gg hostname, so the same operator most likely runs them.
What do the server tags on UKN.GG - US Training Grounds - Medium IV mean?
These tags from UKN.GG - US Training Grounds - Medium IV, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp150 (Max players): The server holds 150 slots; ts500 (Group limit): A team may hold no more than 500; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^e (Minigames): The server runs minigames: arenas, Bedwars, parkour and others; ^d (Combat training): The loot comes handed to you for aim and PvP practice; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include UKN.GG - US Training Grounds - Medium IV?
The Rust Server History lists that feature UKN.GG - US Training Grounds - Medium IV are: Modded Rust servers: the record, Rust aim training servers and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Server entry
Does UKN.GG - US Training Grounds - Medium IV run smoothly?
29 server fps on average over the last 48 hours, never below 21. Buildings, deployables and everything else in the world came to as many as 2,443 entities. Up to 1,943 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does UKN.GG - US Training Grounds - Medium IV run?
The recorded build for UKN.GG - US Training Grounds - Medium IV is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is UKN.GG - US Training Grounds - Medium IV online, and how reliable is it?
At this moment UKN.GG - US Training Grounds - Medium IV is online. The uptime it reports puts the last restart at about 22 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.
Where is UKN.GG - US Training Grounds - Medium IV located?
Its name points to North America, though UKN.GG - US Training Grounds - Medium IV publishes no region tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 64.40.8.229:28014.
Wipe log
What is the wipe schedule on UKN.GG - US Training Grounds - Medium IV?
Every few hours UKN.GG - US Training Grounds - Medium IV makes a new world, and none of those resets counts as a wipe, so no wipe schedule is kept.
Population
How does UKN.GG - US Training Grounds - Medium IV rank against other Rust servers?
Player hours over the last seven days put UKN.GG - US Training Grounds - Medium IV at #2,024: a place in the top 9% of all ranked servers.
How busy is UKN.GG - US Training Grounds - Medium IV?
Against 150 slots, UKN.GG - US Training Grounds - Medium IV records 0 players right now. Stored history gives a seven-day average of 2 players and a peak of 20. Stored history puts the busiest hour of the past 48 at 01:00 UTC, averaging 18 players.
Rules, map
What are the rules and settings on UKN.GG - US Training Grounds - Medium IV?
No gather rate is stated in the name of UKN.GG - US Training Grounds - Medium IV. The group limit is 500 players. Recorded as minigames & battle royale, with this note: parkour, arenas, battle royale and Bedwars. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. The anti-cheat VAC from Valve is active.
Which map does UKN.GG - US Training Grounds - Medium IV run?
Generated by the game at size 6,000 with seed 1337, the map on UKN.GG - US Training Grounds - Medium IV is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: UKN Map.
Join record
How do I join UKN.GG - US Training Grounds - Medium IV?
Enter client.connect 64.40.8.229:28014 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://ukn.gg is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp150,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts500
Game
gmrust
mp150
ts500
v2635
cs168909
ptrak
$r?
Gameplay
^e
^d
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.