Open every day, at every hour Admission free 11,635 servers and 30,176 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 1,036Acc. 2026.1036

[EU] THE WAR I Creative I Builder Map

Rust server · in the archive since 13 September 2026

Online 64.40.9.15:28229 checked 13m ago

moddedoxide
To visit
Players now 3/ 110
3% full
7-day average9peak 28
Rank#1,036top 5%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Wed 28 Oct 202623:04 UTC6h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    6
  2. Tue 27 Oct 202623:01 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    5
  3. Mon 26 Oct 202623:01 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    2
  4. Sun 25 Oct 202623:02 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    4
  5. Sat 24 Oct 202623:01 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    3
  6. Fri 23 Oct 202623:01 UTC5d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    3
  7. Thu 22 Oct 202623:02 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  8. Wed 21 Oct 202623:01 UTC7d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    5
  9. Tue 20 Oct 202623:01 UTC8d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  10. Mon 19 Oct 202623:02 UTC9d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    3
Open the archive box: 10 earlier resets
  1. Sun 18 Oct 202623:01 UTC10d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    4
  2. Sat 17 Oct 202623:01 UTC11d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    9
  3. Fri 16 Oct 202623:02 UTC12d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  4. Thu 15 Oct 202623:01 UTC13d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    6
  5. Wed 14 Oct 202623:01 UTC14d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    7
  6. Tue 13 Oct 202623:02 UTC15d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    7
  7. Mon 12 Oct 202623:01 UTC16d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    5
  8. Sun 11 Oct 202623:01 UTC17d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    7
  9. Sat 10 Oct 202623:01 UTC18d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    10
  10. Fri 9 Oct 202623:02 UTC19d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    6

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
01020304006:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on [EU] THE WAR I Creative I Builder Map mean?

The game's server browser reads these tags published by [EU] THE WAR I Creative I Builder Map: gmrust (Game mode): The game mode is standard Rust survival; mp110 (Max players): Slot count: 110; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^c (Creative): No gathering: sandbox building, where you build what you like; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; rustmaps (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [EU] THE WAR I Creative I Builder Map?

The Rust Server History lists that feature [EU] THE WAR I Creative I Builder Map are: European Rust servers, Modded Rust servers: the record, Rust build servers: the record and Creative Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server entry

Does [EU] THE WAR I Creative I Builder Map run smoothly?

Averaged over the last 48 hours: 120 server fps, with 103 the lowest. Buildings, deployables and everything else in the world came to as many as 30,513 entities. The highest memory use was 5,204 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does [EU] THE WAR I Creative I Builder Map run?

Rust network protocol 2635 and build 168909 is the build [EU] THE WAR I Creative I Builder Map runs, on Linux. The protocol must match to join, and Steam handles that update.

Is [EU] THE WAR I Creative I Builder Map online, and how reliable is it?

At this moment [EU] THE WAR I Creative I Builder Map is online. Going by its reported uptime, it restarted about 3 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is [EU] THE WAR I Creative I Builder Map located?

The name of [EU] THE WAR I Creative I Builder Map points to Europe, but no region tag is published. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 64.40.9.15:28229 as the address.

Wipe history

What is the wipe schedule on [EU] THE WAR I Creative I Builder Map?

A new world is made every few hours on [EU] THE WAR I Creative I Builder Map, none of which counts as a wipe; the server keeps no wipe schedule.

Population

How does [EU] THE WAR I Creative I Builder Map rank against other Rust servers?

The last seven days of player hours place [EU] THE WAR I Creative I Builder Map at #1,036, among the top 5% of all ranked servers.

How busy is [EU] THE WAR I Creative I Builder Map?

Of its 110 slots, [EU] THE WAR I Creative I Builder Map currently has 3 filled. A seven-day average of 9 players is recorded, with a peak of 28. The busiest hour of the last 48 was 18:00 UTC, averaging 21 players.

Rules and settings

What are the rules and settings on [EU] THE WAR I Creative I Builder Map?

No gather rate is stated in the name of [EU] THE WAR I Creative I Builder Map. At 8 players, the group limit matches the game's default. Recorded as build & creative, with this note: no gathering: sandbox building. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does [EU] THE WAR I Creative I Builder Map run?

[EU] THE WAR I Creative I Builder Map runs a custom map of size 6,000; the published file is on this page for download.

Joining the server

How do I join [EU] THE WAR I Creative I Builder Map?

Entering client.connect 64.40.9.15:28229 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://thewar.tip4serv.com is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp110,ptrak,$r?,v2635,^c,gmrust,cs168909,ts8,rustmaps,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp110
Max players Slot count: 110.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Gameplay

^c
Creative No gathering: sandbox building, where you build what you like.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Other

rustmaps
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.