Open every day, at every hour Admission free 11,891 servers and 93,303 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 3,567Acc. 2026.3567

NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F

Rust server · in the archive since 13 September 2026

Online 64.40.8.73:29010 checked 9m ago

moddedoxide
To visit
Players now 3/ 250
1% full
7-day average1peak 7
Rank#3,567top 16%
No wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Tue 27 Oct 202609:33 UTC9h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  2. Mon 26 Oct 202609:33 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Sun 25 Oct 202609:33 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Sat 24 Oct 202609:33 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  5. Fri 23 Oct 202611:38 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Fri 23 Oct 202609:33 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Thu 22 Oct 202609:33 UTC5d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  8. Wed 21 Oct 202609:33 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  9. Tue 20 Oct 202609:33 UTC7d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  10. Mon 19 Oct 202609:33 UTC8d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
Open the archive box: 10 earlier resets
  1. Sun 18 Oct 202609:33 UTC9d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Sat 17 Oct 202609:33 UTC10d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    2
  3. Fri 16 Oct 202609:33 UTC11d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Thu 15 Oct 202609:33 UTC12d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  5. Wed 14 Oct 202609:33 UTC13d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  6. Tue 13 Oct 202609:33 UTC14d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Mon 12 Oct 202609:33 UTC15d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  8. Sun 11 Oct 202609:33 UTC16d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  9. Sat 10 Oct 202609:33 UTC17d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    2
  10. Fri 9 Oct 202609:33 UTC18d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246820:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

Who runs NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F?

The same operator most likely runs NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F and 3 other servers we track, as all publish a perfect-rust.com hostname.

What do the server tags on NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F mean?

You can see the tags NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp250 (Max players): 250 slots are set on this server; ts10 (Group limit): A team may hold no more than 10; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^e (Minigames): The server runs minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Practise aim and PvP here; the loot is given to you; ^i (Battlefield): Kits and high rates make this a fast PvP server; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F?

These Rust Server History lists include NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F: Modded Rust servers: the record, Rust aim training servers, Rust battlefield servers and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server entry

Does NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F run smoothly?

59 server fps on average over the last 48 hours, never below 59. As many as 1,434 entities were in the world: buildings, deployables and the rest. Up to 1,341 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F run?

The recorded build for NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F online, and how reliable is it?

The live count shows NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F online right now. Going by its reported uptime, it restarted about 8 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F located?

No region tag is published by NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F, but its name points to North America. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 64.40.8.73:29010 as the address.

Wipe record

What is the wipe schedule on NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F?

A new world is made every few hours on NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F, none of which counts as a wipe; the server keeps no wipe schedule.

Player counts

How does NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F rank against other Rust servers?

Player hours over the last seven days put NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F at #3,567: a place in the top 16% of all ranked servers.

How busy is NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F?

3 players are on NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F at present, from 250 slots. A seven-day average of 1 players is recorded, with a peak of 7. The busiest hour of the last 48 was 16:00 UTC, averaging 5 players.

Map and rules

What are the rules and settings on NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F?

No gather rate is stated in the name of NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F. You may play in groups of up to 10 players. Under game mode, the entry reads minigames & battle royale, arenas and parkour, Bedwars and battle royale. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Which map does NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F run?

A procedural map of size 3,500 with seed 1337 is what NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: PAT Map FPS+.

Join record

How do I join NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F?

Press F1 in Rust to open the console, then enter client.connect 64.40.8.73:29010 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://www.perfect-rust.com/ is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp250,ptrak,$r?,v2635,^e,^d,^i,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp250
Max players 250 slots are set on this server.
ts10
Group limit A team may hold no more than 10.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Gameplay

^e
Minigames The server runs minigames: arenas, Bedwars, parkour and others.
^d
Combat training Practise aim and PvP here; the loot is given to you.
^i
Battlefield Kits and high rates make this a fast PvP server.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.