The server's own banner, as it publishes it
Exhibit no. 1,745Acc. 2026.1745
NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets
Rust server · in the archive since 13 September 2026
Online 64.40.8.73:28010 checked 5m ago
The timeline
World resets
A new world every few hours; none of these counts as a wipe. Newest first.
The resets on record
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Tue 27 Oct 202609:33 UTC9h ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 4
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Mon 26 Oct 202609:33 UTC1d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 2
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Sun 25 Oct 202609:33 UTC2d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Sat 24 Oct 202609:33 UTC3d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Fri 23 Oct 202611:38 UTC4d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
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Fri 23 Oct 202609:33 UTC4d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Thu 22 Oct 202609:33 UTC5d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 3
-
Wed 21 Oct 202609:33 UTC6d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
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Tue 20 Oct 202609:33 UTC7d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 2
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Mon 19 Oct 202609:33 UTC8d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
Open the archive box: 10 earlier resets
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Sun 18 Oct 202609:33 UTC9d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 9
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Sat 17 Oct 202609:33 UTC10d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 3
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Fri 16 Oct 202609:33 UTC11d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 3
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Thu 15 Oct 202609:33 UTC12d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 2
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Wed 14 Oct 202609:33 UTC13d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
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Tue 13 Oct 202609:33 UTC14d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
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Mon 12 Oct 202609:33 UTC15d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 3
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Sun 11 Oct 202609:33 UTC16d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
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Sat 10 Oct 202609:33 UTC17d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 8
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Fri 9 Oct 202609:33 UTC18d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 8% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
Who runs NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
The same operator most likely runs NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets and 3 other servers we track, as all publish a perfect-rust.com hostname.
What do the server tags on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets mean?
The game's server browser reads these tags published by NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Slot count: 200; ts10 (Group limit): The team cap is 10; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP here; the loot is given to you; ^i (Battlefield): Kits and high rates make this a fast PvP server; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
The Rust Server History lists that feature NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets are: Modded Rust servers: the record, Rust aim training servers, Rust battlefield servers and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server entry
Does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets run smoothly?
Averaged over the last 48 hours: 59 server fps, with 59 the lowest. As many as 1,707 entities were in the world: buildings, deployables and the rest. Up to 1,311 MB of memory was used. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets run?
Rust network protocol 2635 and build 168909 is the build NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets online, and how reliable is it?
NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is listed as online now. About 8 hours ago is when it last restarted, judged by the uptime it reports. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. First seen by Rust Server History on 13 September 2026.
Where is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets located?
Its name points to North America, though NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets publishes no region tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 64.40.8.73:28010 as the address.
Wipe record
What is the wipe schedule on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
Every few hours NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets makes a new world, and none of those resets counts as a wipe, so no wipe schedule is kept.
Player counts
How does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets rank against other Rust servers?
Over seven days of player hours, NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets ranks #1,745, inside the top 8% of all ranked servers.
How busy is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
Of its 200 slots, NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets currently has 6 filled. A seven-day average of 3 players is recorded, with a peak of 17. The busiest hour of the last 48 was 23:00 UTC, averaging 8 players.
Map and rules
What are the rules and settings on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
The name of NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets carries no gather rate. No group may exceed 10 players. minigames & battle royale is the game mode, parkour, arenas, battle royale and Bedwars. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.
Which map does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets run?
A procedural map of size 3,500 with seed 1337 is what NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: PAT Map FPS+.
How to join
How do I join NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
Press F1 in Rust to open the console, then enter client.connect 64.40.8.73:28010 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://www.perfect-rust.com/ is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp200,ptrak,$r?,v2635,^e,^d,^i,gmrust,cs168909,ts10,^o^z
Game
gmrust
mp200
ts10
v2635
cs168909
ptrak
$r?
Gameplay
^e
^d
^i
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.