This server publishes no banner
Exhibit no. 584Acc. 2026.0584
[NA] Raid Simulator 2.0 (Raidsim)
Rust server · in the archive since 13 September 2026
Online 208.52.152.39:28014 checked 14m ago
The timeline
World resets
A new world every few hours; none of these counts as a wipe. Newest first.
The resets on record
-
Wed 28 Oct 202605:05 UTC18h ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Wed 28 Oct 202604:59 UTC19h ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 5
-
Wed 28 Oct 202604:01 UTC20h ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 39
-
Tue 27 Oct 202604:01 UTC1d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 35
-
Mon 26 Oct 202604:01 UTC2d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 37
-
Sun 25 Oct 202613:32 UTC3d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 18
-
Sun 25 Oct 202604:01 UTC3d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 34
-
Sat 24 Oct 202604:00 UTC4d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 40
-
Fri 23 Oct 202604:01 UTC5d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 43
-
Thu 22 Oct 202618:04 UTC6d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 14
Open the archive box: 10 earlier resets
-
Thu 22 Oct 202604:01 UTC6d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 51
-
Wed 21 Oct 202604:00 UTC7d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 49
-
Tue 20 Oct 202604:01 UTC8d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 58
-
Mon 19 Oct 202604:01 UTC9d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 31
-
Sun 18 Oct 202604:01 UTC10d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 56
-
Sat 17 Oct 202604:00 UTC11d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 45
-
Fri 16 Oct 202604:00 UTC12d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 56
-
Thu 15 Oct 202604:00 UTC13d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 33
-
Wed 14 Oct 202604:01 UTC14d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 29
-
Tue 13 Oct 202604:00 UTC15d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 63
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on [NA] Raid Simulator 2.0 (Raidsim) mean?
These tags from [NA] Raid Simulator 2.0 (Raidsim), read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp150 (Max players): 150 slots are set on this server; ts100 (Group limit): The team cap is 100; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^e (Minigames): This is a minigame server: arenas, Bedwars, parkour and more; ^d (Combat training): Training for aim and PvP, with loot supplied; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include [NA] Raid Simulator 2.0 (Raidsim)?
The Rust Server History lists that feature [NA] Raid Simulator 2.0 (Raidsim) are: Modded Rust servers: the record, Rust aim training servers and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 25+ on average.
Server record
Does [NA] Raid Simulator 2.0 (Raidsim) run smoothly?
100 server fps on average over the last 48 hours, never below 99. As many as 246,151 entities were in the world: buildings, deployables and the rest. Up to 3,663 MB of memory was used. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does [NA] Raid Simulator 2.0 (Raidsim) run?
Rust network protocol 2635 and build 168909 is the build [NA] Raid Simulator 2.0 (Raidsim) runs, on Linux. Steam updates your game for you; joining needs the same protocol.
Is [NA] Raid Simulator 2.0 (Raidsim) online, and how reliable is it?
At this moment [NA] Raid Simulator 2.0 (Raidsim) is online. About 16 hours ago is when it last restarted, judged by the uptime it reports. 144 of 168 hours, or 86% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.
Where is [NA] Raid Simulator 2.0 (Raidsim) located?
No region tag is published by [NA] Raid Simulator 2.0 (Raidsim), but its name points to North America. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 208.52.152.39:28014.
Wipe log
What is the wipe schedule on [NA] Raid Simulator 2.0 (Raidsim)?
Every few hours [NA] Raid Simulator 2.0 (Raidsim) makes a new world, and none of those resets counts as a wipe, so no wipe schedule is kept.
Player record
How does [NA] Raid Simulator 2.0 (Raidsim) rank against other Rust servers?
Over seven days of player hours, [NA] Raid Simulator 2.0 (Raidsim) ranks #584, inside the top 3% of all ranked servers.
How busy is [NA] Raid Simulator 2.0 (Raidsim)?
Against 150 slots, [NA] Raid Simulator 2.0 (Raidsim) records 49 players right now. The seven-day average stands at 26 players; the peak is 79. Stored history puts the busiest hour of the past 48 at 03:00 UTC, averaging 61 players.
Map and rules
What are the rules and settings on [NA] Raid Simulator 2.0 (Raidsim)?
The name of [NA] Raid Simulator 2.0 (Raidsim) carries no gather rate. The group limit is 100 players. minigames & battle royale is the game mode, parkour, arenas, battle royale and Bedwars. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does [NA] Raid Simulator 2.0 (Raidsim) run?
Generated by the game at size 4,096 with seed 1337, the map on [NA] Raid Simulator 2.0 (Raidsim) is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: discord.gg/raidsim.
Join record
How do I join [NA] Raid Simulator 2.0 (Raidsim)?
Entering client.connect 208.52.152.39:28014 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://raidsimulator.com is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp150,ptrak,$r?,v2635,^e,^d,gmrust,cs168909,ts100,^o^z
Game
gmrust
mp150
ts100
v2635
cs168909
ptrak
$r?
Gameplay
^e
^d
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.