Open every day, at every hour Admission free 11,790 servers and 78,914 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 2,430Acc. 2026.2430

⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN

Rust server, EU (ger) · in the archive since 17 September 2026

Online EU · ger 51.178.215.98:28015 checked 11m ago

moddedcarbon
To visit
Players now 0/ 150
0% full
7-day average2peak 10
Rank#2,430top 11% · #938 in EU
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Thu 29 Oct 202604:58 UTC17h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    2
  2. Wed 28 Oct 202605:35 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  3. Tue 27 Oct 202604:25 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    2
  4. Mon 26 Oct 202604:12 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Sun 25 Oct 202604:12 UTC4d ago
    Peak
    9
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  6. Sat 24 Oct 202604:13 UTC5d ago
    Peak
    10
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  7. Tue 20 Oct 202604:13 UTC9d ago
    Peak
    5
    Crowd
    held half
    Lasted
    4 days
    Players before
    0
  8. Mon 19 Oct 202604:12 UTC10d ago
    Peak
    5
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  9. Sun 18 Oct 202604:12 UTC11d ago
    Peak
    4
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  10. Sat 17 Oct 202604:33 UTC12d ago
    Peak
    6
    Crowd
    –
    Lasted
    1 days
    Players before
    1
Open the archive box: 10 earlier resets
  1. Thu 15 Oct 202623:41 UTC13d ago
    Peak
    6
    Crowd
    –
    Lasted
    1.2 days
    Players before
    0
  2. Thu 15 Oct 202604:12 UTC14d ago
    Peak
    6
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  3. Wed 14 Oct 202604:12 UTC15d ago
    Peak
    6
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  4. Tue 13 Oct 202604:31 UTC16d ago
    Peak
    4
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  5. Sun 11 Oct 202604:12 UTC18d ago
    Peak
    7
    Crowd
    held half
    Lasted
    2 days
    Players before
    0
  6. Sat 10 Oct 202604:12 UTC19d ago
    Peak
    6
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  7. Fri 9 Oct 202613:27 UTC20d ago
    Peak
    5
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
  8. Fri 9 Oct 202604:12 UTC20d ago
    Peak
    4
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  9. Wed 7 Oct 202604:12 UTC22d ago
    Peak
    5
    Crowd
    held half
    Lasted
    2 days
    Players before
    1
  10. Tue 6 Oct 202604:12 UTC23d ago
    Peak
    5
    Crowd
    –
    Lasted
    1 days
    Players before
    0

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246823:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

Who runs ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

The same operator most likely runs ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN and 6 other servers we track, as all publish a teatime.gg hostname.

What do the server tags on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN mean?

The game's server browser reads these tags published by ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $rger (Region code): ger is the server's region code; ^c (Creative): Build what you like in a sandbox, with no gathering; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): The loot comes handed to you for aim and PvP practice; ^k (Build server): A server for practising and designing bases; ^j (Battle royale): Fight as the zone closes; loot as you go; ^i (Battlefield): High rates and kits drive fast PvP here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here; EU (Europe): Europe is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

These Rust Server History lists include ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN: European Rust servers, Modded Rust servers: the record, Rust aim training servers, Rust battlefield servers, Rust build servers: the record and Creative Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

The record

Does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN run smoothly?

60 server fps on average over the last 48 hours, never below 59. As many as 8,137 entities were in the world: buildings, deployables and the rest. Up to 3,138 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN run?

On Linux, ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN online, and how reliable is it?

The live count shows ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN online right now. About 16 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 17 September 2026.

Where is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN located?

A EU tag and a region code of ger place ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN in Europe on the listing. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 51.178.215.98:28015.

Wipe history

What is the wipe schedule on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

Every few hours ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN makes a new world, and none of those resets counts as a wipe, so no wipe schedule is kept.

Player counts

How does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN rank against other Rust servers?

⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN ranks #2,430 on seven-day player hours: top 11% overall and #938 in Europe.

How busy is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

Of its 150 slots, ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN currently has 0 filled. Stored history gives a seven-day average of 2 players and a peak of 10. The busiest hour of the last 48 was 21:00 UTC, averaging 5 players.

Map and rules

What are the rules and settings on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

No gather rate is stated in the name of ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN. At 8 players, the group limit matches the game's default. Recorded as minigames & battle royale, with this note: battle royale, parkour, Bedwars and arenas. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. VAC from Valve is switched on.

Which map does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN run?

Seed 1337, size 6,000: such is the procedural map ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: ⚠⚠RAID PRACTICE⚠⚠.

How to join

How do I join ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

Entering client.connect 51.178.215.98:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://teatime.gg.

The label explained

Server tags

What each tag this server publishes means.

Published as mp150,ptrak,$rger,v2635,^z,^y,^c,^e,^d,^k,gmrust,cs168909,ts8,^j,^i,EU

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players The server holds 150 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$rger
Region code ger is the server's region code.

Gameplay

^c
Creative Build what you like in a sandbox, with no gathering.
^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training The loot comes handed to you for aim and PvP practice.
^k
Build server A server for practising and designing bases.
^j
Battle royale Fight as the zone closes; loot as you go.
^i
Battlefield High rates and kits drive fast PvP here.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.