Open every day, at every hour Admission free 11,636 servers and 31,247 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 9,337Acc. 2026.9337

⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN

Rust server, NA (us1) · in the archive since 13 September 2026

Online NA · us1 104.143.3.90:28115 checked 10m ago

moddedcarbon
To visit
Players now 0/ 150
0% full
7-day average0peak 3
Rank#9,337top 42% · #1236 in NA
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Wed 28 Oct 202611:49 UTC17h ago
    Peak
    –
    Crowd
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    Lasted
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    Players before
    0
  2. Tue 27 Oct 202611:48 UTC1d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  3. Mon 26 Oct 202611:49 UTC2d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  4. Sun 25 Oct 202611:49 UTC3d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  5. Sat 24 Oct 202611:49 UTC4d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  6. Fri 23 Oct 202611:49 UTC5d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  7. Thu 22 Oct 202611:49 UTC6d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  8. Wed 21 Oct 202611:49 UTC7d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  9. Tue 20 Oct 202611:49 UTC8d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  10. Mon 19 Oct 202611:49 UTC9d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
Open the archive box: 10 earlier resets
  1. Sun 18 Oct 202611:49 UTC10d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  2. Sat 17 Oct 202611:49 UTC11d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  3. Fri 16 Oct 202611:49 UTC12d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  4. Thu 15 Oct 202623:24 UTC13d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  5. Thu 15 Oct 202611:48 UTC13d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  6. Wed 14 Oct 202612:25 UTC14d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  7. Wed 14 Oct 202611:48 UTC14d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  8. Tue 13 Oct 202612:25 UTC15d ago
    Peak
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    Crowd
    –
    Lasted
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    Players before
    1
  9. Mon 12 Oct 202611:48 UTC16d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  10. Sun 11 Oct 202611:48 UTC17d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 42% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN mean?

These tags from ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $rus1 (Region code): us1 is the server's region code; ^c (Creative): The mode is creative: no gathering, and you build as you choose; ^e (Minigames): The server runs minigames: arenas, Bedwars, parkour and others; ^d (Combat training): The loot comes handed to you for aim and PvP practice; ^k (Build server): Base design and practice are what this server offers; ^j (Battle royale): Battle royale: gather loot and fight as the zone shrinks; ^i (Battlefield): High rates and kits drive fast PvP here; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server; NA (North America): North America is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

These Rust Server History lists include ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN: Modded Rust servers: the record, Rust aim training servers, Rust battlefield servers, Rust build servers: the record, Creative Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server entry

Does ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN run smoothly?

Averaged over the last 48 hours: 60 server fps, with 56 the lowest. Buildings, deployables and everything else in the world came to as many as 513 entities. Up to 3,169 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN run?

The recorded build for ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN online, and how reliable is it?

⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is listed as online now. About 16 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN located?

Filed under North America on the list, ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN shows the NA tag and the region code us1. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 104.143.3.90:28115.

Wipe log

What is the wipe schedule on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

Every few hours ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN makes a new world, and none of those resets counts as a wipe, so no wipe schedule is kept.

Population

How does ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN rank against other Rust servers?

⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN takes #1,236 in North America on seven-day player hours, with #9,337 overall and a place in the top 42% of all ranked servers.

How busy is ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

0 players are on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN at present, from 150 slots. A seven-day average of 0 players is recorded, with a peak of 3. Stored history puts the busiest hour of the past 48 at 22:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

You will not find a gather rate in the name of ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN. The limit of 8 players per group is the game's default. Under game mode, the entry reads minigames & battle royale, battle royale, parkour, Bedwars and arenas. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC from Valve is switched on.

Which map does ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN run?

Generated by the game at size 6,000 with seed 1337, the map on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is procedural. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: ▶BUILD & PLAY W/ FRIENDS.

Joining the server

How do I join ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

Entering client.connect 104.143.3.90:28115 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://teatime.gg is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp150,ptrak,$rus1,v2635,^z,^y,^c,^e,^d,^k,gmrust,cs168909,ts8,^j,^i,NA

Game

gmrust
Game mode This server runs standard Rust survival.
mp150
Max players The server holds 150 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$rus1
Region code us1 is the server's region code.

Gameplay

^c
Creative The mode is creative: no gathering, and you build as you choose.
^e
Minigames The server runs minigames: arenas, Bedwars, parkour and others.
^d
Combat training The loot comes handed to you for aim and PvP practice.
^k
Build server Base design and practice are what this server offers.
^j
Battle royale Battle royale: gather loot and fight as the zone shrinks.
^i
Battlefield High rates and kits drive fast PvP here.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

NA
North America North America is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.