Open every day, at every hour Admission free 11,876 servers and 95,741 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,366Acc. 2026.15366

Combat Arena - Staging

Rust server, NA (us) · in the archive since 13 September 2026

Offline NA · us 167.94.99.250:28115 checked 1h ago

moddedcarbon
To visit
Players now 0/ 20
0% full
7-day average0peak –
Rank#15,366top 70% · #1552 in NA
No wipesresets40 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Tue 27 Oct 202612:07 UTC5h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Tue 27 Oct 202608:07 UTC9h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Tue 27 Oct 202604:07 UTC13h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Tue 27 Oct 202600:07 UTC17h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Mon 26 Oct 202620:07 UTC21h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Mon 26 Oct 202616:07 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Mon 26 Oct 202612:11 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  8. Mon 26 Oct 202608:07 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  9. Mon 26 Oct 202604:07 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  10. Mon 26 Oct 202600:07 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
Open the archive box: 10 earlier resets
  1. Sun 25 Oct 202620:07 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Sun 25 Oct 202616:08 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Sun 25 Oct 202612:07 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Sun 25 Oct 202608:07 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Sun 25 Oct 202604:07 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Sun 25 Oct 202600:07 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Sat 24 Oct 202620:07 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  8. Sat 24 Oct 202616:07 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  9. Sat 24 Oct 202612:07 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  10. Sat 24 Oct 202604:07 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Combat Arena - Staging mean?

These tags from Combat Arena - Staging, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs169310 (Build): The game build is 169310; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus (Region code): The region code recorded for this server is us; ^e (Minigames): This is a minigame server: arenas, Bedwars, parkour and more; ^d (Combat training): Training for aim and PvP, with loot supplied; ^i (Battlefield): Kits and high rates make this a fast PvP server; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Combat Arena - Staging?

These Rust Server History lists include Combat Arena - Staging: Modded Rust servers: the record, Rust aim training servers, Rust battlefield servers and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server entry

Does Combat Arena - Staging run smoothly?

Across the last 48 hours it averaged 30 server fps; the low was 30. As many as 4,000 entities were in the world: buildings, deployables and the rest. Up to 1,777 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Combat Arena - Staging run?

On Linux, Combat Arena - Staging runs Rust network protocol 2635 and build 169310. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Combat Arena - Staging online, and how reliable is it?

Offline now, Combat Arena - Staging was last seen 1 hours ago. The uptime it reports puts the last restart at about 3 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Combat Arena - Staging located?

The entry for Combat Arena - Staging carries a NA tag and sits in North America; its region code is us. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 167.94.99.250:28115 as the address.

Wipe record

What is the wipe schedule on Combat Arena - Staging?

Combat Arena - Staging keeps no wipe schedule, since it makes a new world every few hours and none of those resets is a wipe.

Player record

How does Combat Arena - Staging rank against other Rust servers?

Combat Arena - Staging takes #1,552 in North America on seven-day player hours, with #15,366 overall and a place in the top 70% of all ranked servers.

How busy is Combat Arena - Staging?

No current count exists for Combat Arena - Staging; it was last seen 1 hours ago. The seven-day average for this entry is 0 players.

Rules and settings

What are the rules and settings on Combat Arena - Staging?

You will not find a gather rate in the name of Combat Arena - Staging. At 8 players, the group limit matches the game's default. Under game mode, the entry reads minigames & battle royale, arenas and parkour, Bedwars and battle royale. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. VAC from Valve is switched on.

Which map does Combat Arena - Staging run?

Generated by the game at size 5,000 with seed 1731636953, the map on Combat Arena - Staging is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map. Under map name, the entry reads: Custom Map.

Joining the server

How do I join Combat Arena - Staging?

Press F1 in Rust to open the console, then enter client.connect 167.94.99.250:28115 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://combatarena.gg.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$rus,v2635,^z,^y,^e,^d,^i,NA,gmrust,cs169310,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The server holds 20 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs169310
Build The game build is 169310.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rus
Region code The region code recorded for this server is us.

Gameplay

^e
Minigames This is a minigame server: arenas, Bedwars, parkour and more.
^d
Combat training Training for aim and PvP, with loot supplied.
^i
Battlefield Kits and high rates make this a fast PvP server.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.