Open every day, at every hour Admission free 11,617 servers and 35,650 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,939Acc. 2026.15939

[EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build

Rust server, SA · in the archive since 18 September 2026

Offline SA 83.223.173.30:28015 checked 22d ago

moddedcarbon
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,939top 71% · #208 in SA
Last wipe24d agoSat 3 Oct, 09:02 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 5 Oct 2026, 22:45 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202609:02 UTC24d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 22 Sep 202610:04 UTC35d ago
    Peak
    3
    Crowd
    held half
    Lasted
    11 days
    Players before
    0
  3. Sat 19 Sep 202608:26 UTC38d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    3.1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sat 3 OctTue 22 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep4 Oct8 Oct12 Oct

Top 71% of all ranked servers, top 90% in SA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build mean?

You can see the tags [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here; SA (South America): The server browser lists it under South America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

The Rust Server History lists that feature [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build are: Modded Rust servers: the record, Rust aim training servers and Rust build servers: the record. These filters on the server list bring it up: Region: South America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build run?

The recorded build for [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build is Rust network protocol 2634 and build 166652 on Windows. Steam updates your game for you; joining needs the same protocol.

Is [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build online, and how reliable is it?

Offline now, [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build was last seen 22 days 7 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 18 September 2026 is when Rust Server History first saw it.

Where is [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build located?

In South America, [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build lists itself with its SA tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 83.223.173.30:28015.

Wipe record

What does wipe day look like on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

An average peak of 2 players was drawn by its recent wipes. 8 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.

What is the wipe schedule on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

No next wipe can be predicted: [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 24 days 21 hours ago its current world was made.

Population

How does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build rank against other Rust servers?

Seven days of player hours rank [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build at #15,939, in the top 71% of all ranked servers; within South America it is #208.

How busy is [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

No current count exists for [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build; it was last seen 22 days 7 hours ago.

Rules, map

What are the rules and settings on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

The name of [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build carries no gather rate. The limit of 8 players per group is the game's default. Recorded as minigames & battle royale, with this note: arenas and parkour, Bedwars and battle royale. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Which map does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build run?

Generated by the game at size 2,500 with seed 1, the map on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build is procedural. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: Custom Map.

Join record

How do I join [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

Entering client.connect 83.223.173.30:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,^z,^y,^e,SA,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Region

SA
South America The server browser lists it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.