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The server's own banner, as it publishes it

Exhibit no. 285Acc. 2026.0285

DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP

Rust server · in the archive since 13 September 2026

Online 91.244.197.135:28015 checked 11m ago

weekly wipes moddedoxide
To visit
Players now 47/ 250
19% full
7-day average67peak 178
Rank#285top 1%
Last wipe1d agoWed 28 Oct, 03:03 UTC · weekly schedule
Next wipe19hFri 30 Oct, 03:03 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 07:10 UTCAll times UTC.

The record of each wipe

  1. Wed 28 Oct 202603:03 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    20
  2. Mon 26 Oct 202603:04 UTC3d ago
    Peak
    152
    Crowd
    held half
    Lasted
    2 days
    Players before
    11
  3. Sat 24 Oct 202603:04 UTC5d ago
    Peak
    158
    Crowd
    held half
    Lasted
    2 days
    Players before
    5
  4. Thu 22 Oct 202603:04 UTC7d ago
    Peak
    129+3 in the queue
    Crowd
    held half
    Lasted
    2 days
    Players before
    9
  5. Wed 21 Oct 202603:03 UTC8d ago
    Peak
    129+3 in the queue
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  6. Tue 20 Oct 202603:03 UTC9d ago
    Peak
    84
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  7. Mon 19 Oct 202603:04 UTC10d ago
    Peak
    96
    Crowd
    –
    Lasted
    1 days
    Players before
    6
  8. Sun 18 Oct 202609:38 UTC10d ago
    Peak
    99
    Crowd
    –
    Lasted
    0.7 days
    Players before
    6
  9. Sat 17 Oct 202618:05 UTC11d ago
    Peak
    99
    Crowd
    –
    Lasted
    0.6 days
    Players before
    72
  10. Sat 17 Oct 202603:04 UTC12d ago
    Peak
    99
    Crowd
    –
    Lasted
    0.6 days
    Players before
    10
Open the archive box: 10 earlier wipes
  1. Fri 16 Oct 202603:04 UTC13d ago
    Peak
    87
    Crowd
    –
    Lasted
    1 days
    Players before
    4
  2. Thu 15 Oct 202603:03 UTC14d ago
    Peak
    80
    Crowd
    –
    Lasted
    1 days
    Players before
    3
  3. Wed 14 Oct 202603:04 UTC15d ago
    Peak
    80
    Crowd
    –
    Lasted
    1 days
    Players before
    4
  4. Tue 13 Oct 202603:04 UTC16d ago
    Peak
    93
    Crowd
    –
    Lasted
    1 days
    Players before
    3
  5. Mon 12 Oct 202603:03 UTC17d ago
    Peak
    93
    Crowd
    –
    Lasted
    1 days
    Players before
    4
  6. Sun 11 Oct 202603:04 UTC18d ago
    Peak
    80
    Crowd
    –
    Lasted
    1 days
    Players before
    7
  7. Sat 10 Oct 202603:04 UTC19d ago
    Peak
    85
    Crowd
    –
    Lasted
    1 days
    Players before
    3
  8. Fri 9 Oct 202603:04 UTC20d ago
    Peak
    85
    Crowd
    –
    Lasted
    1 days
    Players before
    2
  9. Thu 8 Oct 202603:03 UTC21d ago
    Peak
    95
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  10. Wed 7 Oct 202603:08 UTC22d ago
    Peak
    95
    Crowd
    –
    Lasted
    1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

a steady gap

Next wipe Friday 30 October, 03:03 UTC, in 19h. Every 2 days · medium confidence

1 daysusual gapbetween real wipes
38%on rhythmof its recent wipes
146wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 19hFri 30 Oct, 03:03 UTC
  2. 2d 19hSun 1 Nov, 03:03 UTC
  3. 4d 19hTue 3 Nov, 03:03 UTC
  4. 7d 11hThu 5 Nov, 19:00 UTCFW
  5. 8d 19hSat 7 Nov, 03:03 UTC
  6. 10d 19hMon 9 Nov, 03:03 UTC
  7. 12d 19hWed 11 Nov, 03:03 UTC
  8. 14d 19hFri 13 Nov, 03:03 UTC

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctThu 22 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 152, 11 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
05010015020008:0017:0002:0011:0021:0006:00Wiped Wed 28 Oct, 03:03 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
02040608008:0017:0002:0011:0021:0006:00Wiped Wed 28 Oct, 03:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

Who runs DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

The same operator most likely runs DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP and 2 other servers we track, as all publish a dogfight.online hostname.

What do the server tags on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP mean?

These tags from DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): Slot count: 250; ts30 (Group limit): A team may hold no more than 30; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP here; the loot is given to you; ^i (Battlefield): High rates and kits drive fast PvP here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; modded (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

The Rust Server History lists that feature DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP are: Modded Rust servers: the record, Rust aim training servers and Rust battlefield servers. These filters on the server list bring it up: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Players now: At least 10; Average players: 50+ on average.

Server record

Does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP run smoothly?

58 server fps on average over the last 48 hours, never below 38. As many as 17,500 entities were in the world: buildings, deployables and the rest. Up to 5,315 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP run?

Rust network protocol 2635 and build 168909 is the build DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP runs, on Windows. The protocol must match to join, and Steam handles that update.

Is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP online, and how reliable is it?

At this moment DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is online. Going by its reported uptime, it restarted about 9 hours ago. It was up for 160 of 168 hours in the last 7 full days, 95% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP located?

You will find no region published by DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 91.244.197.135:28015.

Wipe log

What does wipe day look like on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

At their busiest, its recent wipes drew an average of 146 players. At 11 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

Lately the wipes on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP have come about every 1 days. Due on Friday 30 October at 03:03 UTC is its next wipe. 28 hours ago its current world was made. The tags list a weekly wipe schedule.

Population

How does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP rank against other Rust servers?

The last seven days of player hours place DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP at #285, among the top 1% of all ranked servers.

How busy is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

Of its 250 slots, DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP currently has 47 filled. Stored history gives a seven-day average of 67 players and a peak of 178. Stored history puts the busiest hour of the past 48 at 13:00 UTC, averaging 156 players.

Rules and settings

What are the rules and settings on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

You will not find a gather rate in the name of DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. The group limit is 30 players. minigames & battle royale is the game mode, parkour, arenas, battle royale and Bedwars. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP run?

Seed 1337, size 6,000: such is the procedural map DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: DOGFIGHT 2.0.

Join record

How do I join DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

Entering client.connect 91.244.197.135:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://t.me/dogfightonline.

The label explained

Server tags

What each tag this server publishes means.

Published as mp250,ptrak,$r?,v2635,^w,^e,^d,^i,gmrust,cs168909,ts30,^o^z,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp250
Max players Slot count: 250.
ts30
Group limit A team may hold no more than 30.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe comes every week.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP here; the loot is given to you.
^i
Battlefield High rates and kits drive fast PvP here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.
modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.