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Exhibit no. 461Acc. 2026.0461
R2 - Aim training / Matchmaking / Facechecks - EU Main
Rust server · in the archive since 13 September 2026
Online 85.209.231.118:28015 checked 9m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 2% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
Who runs R2 - Aim training / Matchmaking / Facechecks - EU Main?
R2 - Aim training / Matchmaking / Facechecks - EU Main and 2 other servers we track share a r2rust.com hostname, so the same operator most likely runs them.
What do the server tags on R2 - Aim training / Matchmaking / Facechecks - EU Main mean?
The game's server browser reads these tags published by R2 - Aim training / Matchmaking / Facechecks - EU Main: gmrust (Game mode): This server runs standard Rust survival; mp400 (Max players): Slot count: 400; ts12 (Group limit): Teams are capped at 12; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP, with loot supplied; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include R2 - Aim training / Matchmaking / Facechecks - EU Main?
These Rust Server History lists include R2 - Aim training / Matchmaking / Facechecks - EU Main: European Rust servers, Modded Rust servers: the record and Rust aim training servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 25+ on average.
Server record
Does R2 - Aim training / Matchmaking / Facechecks - EU Main run smoothly?
Averaged over the last 48 hours: 60 server fps, with 60 the lowest. As many as 4,118 entities were in the world: buildings, deployables and the rest. Up to 2,669 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does R2 - Aim training / Matchmaking / Facechecks - EU Main run?
The recorded build for R2 - Aim training / Matchmaking / Facechecks - EU Main is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.
Is R2 - Aim training / Matchmaking / Facechecks - EU Main online, and how reliable is it?
At this moment R2 - Aim training / Matchmaking / Facechecks - EU Main is online. The uptime it reports puts the last restart at about 20 hours ago. It was up for 141 of 168 hours in the last 7 full days, 84% of the time. First seen by Rust Server History on 13 September 2026.
Where is R2 - Aim training / Matchmaking / Facechecks - EU Main located?
The name of R2 - Aim training / Matchmaking / Facechecks - EU Main points to Europe, but no region tag is published. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 85.209.231.118:28015.
Wipe log
What is the wipe schedule on R2 - Aim training / Matchmaking / Facechecks - EU Main?
The rhythm of R2 - Aim training / Matchmaking / Facechecks - EU Main cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 27 days 6 hours ago its current world was made.
Player counts
How does R2 - Aim training / Matchmaking / Facechecks - EU Main rank against other Rust servers?
Player hours over the last seven days put R2 - Aim training / Matchmaking / Facechecks - EU Main at #461: a place in the top 2% of all ranked servers.
How busy is R2 - Aim training / Matchmaking / Facechecks - EU Main?
Of its 400 slots, R2 - Aim training / Matchmaking / Facechecks - EU Main currently has 14 filled. Stored history gives a seven-day average of 37 players and a peak of 155. An average of 78 players at 17:00 UTC made that the busiest hour of the last 48.
Rules and settings
What are the rules and settings on R2 - Aim training / Matchmaking / Facechecks - EU Main?
You will not find a gather rate in the name of R2 - Aim training / Matchmaking / Facechecks - EU Main. You may play in groups of up to 12 players. Under game mode, the entry reads minigames & battle royale, battle royale, parkour, Bedwars and arenas. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC from Valve is switched on.
Which map does R2 - Aim training / Matchmaking / Facechecks - EU Main run?
Seed 1337, size 6,000: such is the procedural map R2 - Aim training / Matchmaking / Facechecks - EU Main runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: discord.gg/r2aim.
Join record
How do I join R2 - Aim training / Matchmaking / Facechecks - EU Main?
Enter client.connect 85.209.231.118:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://r2rust.com is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp400,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts12
Game
gmrust
mp400
ts12
v2635
cs168909
ptrak
$r?
Gameplay
^e
^d
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.