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Exhibit no. 461Acc. 2026.0461

R2 - Aim training / Matchmaking / Facechecks - EU Main

Rust server · in the archive since 13 September 2026

Online 85.209.231.118:28015 checked 9m ago

moddedcarbon
To visit
Players now 14/ 400
4% full
7-day average37peak 155
Rank#461top 2%
Last wipe27d agoThu 1 Oct, 17:54 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
025507510001:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

Who runs R2 - Aim training / Matchmaking / Facechecks - EU Main?

R2 - Aim training / Matchmaking / Facechecks - EU Main and 2 other servers we track share a r2rust.com hostname, so the same operator most likely runs them.

What do the server tags on R2 - Aim training / Matchmaking / Facechecks - EU Main mean?

The game's server browser reads these tags published by R2 - Aim training / Matchmaking / Facechecks - EU Main: gmrust (Game mode): This server runs standard Rust survival; mp400 (Max players): Slot count: 400; ts12 (Group limit): Teams are capped at 12; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP, with loot supplied; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include R2 - Aim training / Matchmaking / Facechecks - EU Main?

These Rust Server History lists include R2 - Aim training / Matchmaking / Facechecks - EU Main: European Rust servers, Modded Rust servers: the record and Rust aim training servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 25+ on average.

Server record

Does R2 - Aim training / Matchmaking / Facechecks - EU Main run smoothly?

Averaged over the last 48 hours: 60 server fps, with 60 the lowest. As many as 4,118 entities were in the world: buildings, deployables and the rest. Up to 2,669 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does R2 - Aim training / Matchmaking / Facechecks - EU Main run?

The recorded build for R2 - Aim training / Matchmaking / Facechecks - EU Main is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is R2 - Aim training / Matchmaking / Facechecks - EU Main online, and how reliable is it?

At this moment R2 - Aim training / Matchmaking / Facechecks - EU Main is online. The uptime it reports puts the last restart at about 20 hours ago. It was up for 141 of 168 hours in the last 7 full days, 84% of the time. First seen by Rust Server History on 13 September 2026.

Where is R2 - Aim training / Matchmaking / Facechecks - EU Main located?

The name of R2 - Aim training / Matchmaking / Facechecks - EU Main points to Europe, but no region tag is published. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 85.209.231.118:28015.

Wipe log

What is the wipe schedule on R2 - Aim training / Matchmaking / Facechecks - EU Main?

The rhythm of R2 - Aim training / Matchmaking / Facechecks - EU Main cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 27 days 6 hours ago its current world was made.

Player counts

How does R2 - Aim training / Matchmaking / Facechecks - EU Main rank against other Rust servers?

Player hours over the last seven days put R2 - Aim training / Matchmaking / Facechecks - EU Main at #461: a place in the top 2% of all ranked servers.

How busy is R2 - Aim training / Matchmaking / Facechecks - EU Main?

Of its 400 slots, R2 - Aim training / Matchmaking / Facechecks - EU Main currently has 14 filled. Stored history gives a seven-day average of 37 players and a peak of 155. An average of 78 players at 17:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on R2 - Aim training / Matchmaking / Facechecks - EU Main?

You will not find a gather rate in the name of R2 - Aim training / Matchmaking / Facechecks - EU Main. You may play in groups of up to 12 players. Under game mode, the entry reads minigames & battle royale, battle royale, parkour, Bedwars and arenas. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC from Valve is switched on.

Which map does R2 - Aim training / Matchmaking / Facechecks - EU Main run?

Seed 1337, size 6,000: such is the procedural map R2 - Aim training / Matchmaking / Facechecks - EU Main runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: discord.gg/r2aim.

Join record

How do I join R2 - Aim training / Matchmaking / Facechecks - EU Main?

Enter client.connect 85.209.231.118:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://r2rust.com is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp400,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts12

Game

gmrust
Game mode This server runs standard Rust survival.
mp400
Max players Slot count: 400.
ts12
Group limit Teams are capped at 12.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training Training for aim and PvP, with loot supplied.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.