This server publishes no banner
Exhibit no. 15,150Acc. 2026.15150
PlotWorld Dev | Persistent Bases
Rust server · in the archive since 13 September 2026
Offline 66.70.181.82:28015 checked 43d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on PlotWorld Dev | Persistent Bases mean?
The game's server browser reads these tags published by PlotWorld Dev | Persistent Bases: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): The game default caps teams at 8; v2632 (Protocol): Your game must run protocol 2632 to join; cs161125 (Build): The game build is 161125; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^e (Minigames): The server runs minigames: arenas, Bedwars, parkour and others; ^k (Build server): Base design and practice are what this server offers; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include PlotWorld Dev | Persistent Bases?
The Rust Server History lists that feature PlotWorld Dev | Persistent Bases are: Modded Rust servers: the record and Rust build servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Minigames ^e, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
Server record
Which version of Rust does PlotWorld Dev | Persistent Bases run?
Rust network protocol 2632 and build 161125 is the build PlotWorld Dev | Persistent Bases runs, on Linux. Steam updates your game for you; joining needs the same protocol.
Is PlotWorld Dev | Persistent Bases online, and how reliable is it?
PlotWorld Dev | Persistent Bases was last seen 43 days 20 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 13 September 2026.
Where is PlotWorld Dev | Persistent Bases located?
There is no region published by PlotWorld Dev | Persistent Bases. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 66.70.181.82:28015.
Wipe log
What is the wipe schedule on PlotWorld Dev | Persistent Bases?
The record holds too few of PlotWorld Dev | Persistent Bases's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 65 days 16 hours ago its current world was made.
Population
How does PlotWorld Dev | Persistent Bases rank against other Rust servers?
The last seven days of player hours place PlotWorld Dev | Persistent Bases at #15,150, among the top – of all ranked servers.
How busy is PlotWorld Dev | Persistent Bases?
No current count exists for PlotWorld Dev | Persistent Bases; it was last seen 43 days 20 hours ago.
Map and rules
What are the rules and settings on PlotWorld Dev | Persistent Bases?
The name of PlotWorld Dev | Persistent Bases carries no gather rate. At 8 players, the group limit matches the game's default. minigames & battle royale is the game mode, arenas and parkour, Bedwars and battle royale. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. VAC from Valve is switched on.
Join record
How do I join PlotWorld Dev | Persistent Bases?
Enter client.connect 66.70.181.82:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp20,ptrak,$r?,v2632,^z,^y,^e,^k,gmrust,cs161125,ts8
Game
gmrust
mp20
ts8
v2632
cs161125
ptrak
$r?
Gameplay
^e
^k
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.