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Exhibit no. 4,753Acc. 2026.4753

RAID SIMULATOR[Viking]

Rust server · in the archive since 13 September 2026

Online 194.226.49.77:28015 checked 7m ago

moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak 10
Rank#4,753top 21%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Thu 29 Oct 202601:16 UTC2h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Wed 28 Oct 202601:16 UTC1d ago
    Peak
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    Crowd
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    Lasted
    –
    Players before
    0
  3. Tue 27 Oct 202601:16 UTC2d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  4. Mon 26 Oct 202601:16 UTC3d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    2
  5. Sun 25 Oct 202601:16 UTC4d ago
    Peak
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    Crowd
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    Lasted
    –
    Players before
    0
  6. Sat 24 Oct 202601:16 UTC5d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  7. Fri 23 Oct 202601:16 UTC6d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  8. Thu 22 Oct 202601:16 UTC7d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  9. Wed 21 Oct 202601:16 UTC8d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  10. Tue 20 Oct 202601:16 UTC9d ago
    Peak
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    Crowd
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    Lasted
    –
    Players before
    0
Open the archive box: 10 earlier resets
  1. Mon 19 Oct 202601:16 UTC10d ago
    Peak
    –
    Crowd
    –
    Lasted
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    Players before
    0
  2. Sun 18 Oct 202601:16 UTC11d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  3. Sat 17 Oct 202601:16 UTC12d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  4. Fri 16 Oct 202601:16 UTC13d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  5. Thu 15 Oct 202601:16 UTC14d ago
    Peak
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    Crowd
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    Lasted
    –
    Players before
    0
  6. Wed 14 Oct 202601:16 UTC15d ago
    Peak
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    Crowd
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    Lasted
    –
    Players before
    0
  7. Tue 13 Oct 202601:16 UTC16d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  8. Mon 12 Oct 202601:16 UTC17d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  9. Sun 11 Oct 202601:16 UTC18d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  10. Sat 10 Oct 202601:16 UTC19d ago
    Peak
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    Crowd
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    Lasted
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    Players before
    0

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246804:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RAID SIMULATOR[Viking] mean?

These tags from RAID SIMULATOR[Viking], read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^e (Minigames): The server runs minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Training for aim and PvP, with loot supplied; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RAID SIMULATOR[Viking]?

These Rust Server History lists include RAID SIMULATOR[Viking]: Modded Rust servers: the record and Rust aim training servers. These filters on the server list bring it up: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server entry

Does RAID SIMULATOR[Viking] run smoothly?

Averaged over the last 48 hours: 118 server fps, with 117 the lowest. Buildings, deployables and everything else in the world came to as many as 46,047 entities. Up to 2,301 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does RAID SIMULATOR[Viking] run?

The recorded build for RAID SIMULATOR[Viking] is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is RAID SIMULATOR[Viking] online, and how reliable is it?

RAID SIMULATOR[Viking] is listed as online now. The uptime it reports puts the last restart at about 46 minutes ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is RAID SIMULATOR[Viking] located?

No region is published by RAID SIMULATOR[Viking]. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 194.226.49.77:28015.

Wipe log

What is the wipe schedule on RAID SIMULATOR[Viking]?

A new world is made every few hours on RAID SIMULATOR[Viking], none of which counts as a wipe; the server keeps no wipe schedule.

Player counts

How does RAID SIMULATOR[Viking] rank against other Rust servers?

Over seven days of player hours, RAID SIMULATOR[Viking] ranks #4,753, inside the top 21% of all ranked servers.

How busy is RAID SIMULATOR[Viking]?

0 players are on RAID SIMULATOR[Viking] at present, from 100 slots. The seven-day average stands at 0 players; the peak is 10. Stored history puts the busiest hour of the past 48 at 06:00 UTC, averaging 4 players.

Map and rules

What are the rules and settings on RAID SIMULATOR[Viking]?

The name of RAID SIMULATOR[Viking] carries no gather rate. The limit of 8 players per group is the game's default. minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does RAID SIMULATOR[Viking] run?

Generated by the game at size 3,500 with seed 1337, the map on RAID SIMULATOR[Viking] is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map. Its map carries the name: Custom Map.

How to join

How do I join RAID SIMULATOR[Viking]?

Entering client.connect 194.226.49.77:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. http://viking.gamestores.app/ is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^e,^d,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Gameplay

^e
Minigames The server runs minigames: arenas, Bedwars, parkour and others.
^d
Combat training Training for aim and PvP, with loot supplied.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.