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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 2,919Acc. 2026.2919

EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis

Rust server, EU · in the archive since 13 September 2026

Offline EU 168.100.161.166:28019 checked 23d ago

moddedcarbon
To visit
Players now 209/ 250
84% full
7-day average0peak –
Rank#2,919top 13% · #1079 in EU
Last wipe24d agoMon 5 Oct, 04:00 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 5 Oct 2026, 19:25 UTCAll times UTC.

The record of each wipe

  1. Mon 5 Oct 202604:00 UTC24d ago
    Peak
    247+24 in the queue
    Crowd
    –
    Lasted
    running
    Players before
    7
  2. Sun 4 Oct 202604:01 UTC25d ago
    Peak
    248+34 in the queue
    Crowd
    –
    Lasted
    1 days
    Players before
    12
  3. Sat 3 Oct 202604:01 UTC26d ago
    Peak
    248+34 in the queue
    Crowd
    –
    Lasted
    1 days
    Players before
    9
  4. Fri 2 Oct 202604:00 UTC27d ago
    Peak
    320+23 in the queue
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  5. Thu 1 Oct 202618:06 UTC FW27d ago
    Peak
    464+23 in the queue
    Crowd
    –
    Lasted
    0.4 days
    Players before
    341
  6. Thu 1 Oct 202604:00 UTC28d ago
    Peak
    595+462 in the queue
    Crowd
    –
    Lasted
    0.6 days
    Players before
    9
  7. Wed 30 Sep 202604:00 UTC29d ago
    Peak
    595+462 in the queue
    Crowd
    –
    Lasted
    1 days
    Players before
    4
  8. Tue 29 Sep 202616:02 UTC29d ago
    Peak
    734+345 in the queue
    Crowd
    –
    Lasted
    0.5 days
    Players before
    696
  9. Tue 29 Sep 202604:00 UTC30d ago
    Peak
    734+152 in the queue
    Crowd
    –
    Lasted
    0.5 days
    Players before
    6
  10. Mon 28 Sep 202604:00 UTC31d ago
    Peak
    734+120 in the queue
    Crowd
    –
    Lasted
    1 days
    Players before
    4
Open the archive box: 10 earlier wipes
  1. Sun 27 Sep 202604:00 UTC32d ago
    Peak
    814+50 in the queue
    Crowd
    –
    Lasted
    1 days
    Players before
    18
  2. Sat 26 Sep 202604:00 UTC33d ago
    Peak
    814+1 in the queue
    Crowd
    –
    Lasted
    1 days
    Players before
    11
  3. Fri 25 Sep 202604:00 UTC34d ago
    Peak
    676+71 in the queue
    Crowd
    –
    Lasted
    1 days
    Players before
    3
  4. Thu 24 Sep 202621:39 UTC34d ago
    Peak
    676+71 in the queue
    Crowd
    –
    Lasted
    0.3 days
    Players before
    214
  5. Wed 23 Sep 202617:11 UTC35d ago
    Peak
    1,054+119 in the queue
    Crowd
    –
    Lasted
    1.2 days
    Players before
    943
  6. Wed 23 Sep 202604:01 UTC36d ago
    Peak
    1,054+119 in the queue
    Crowd
    –
    Lasted
    0.5 days
    Players before
    12
  7. Tue 22 Sep 202604:00 UTC37d ago
    Peak
    1,001+50 in the queue
    Crowd
    –
    Lasted
    1 days
    Players before
    3
  8. Mon 21 Sep 202604:00 UTC38d ago
    Peak
    974+81 in the queue
    Crowd
    –
    Lasted
    1 days
    Players before
    2
  9. Sun 20 Sep 202604:00 UTC39d ago
    Peak
    967+81 in the queue
    Crowd
    –
    Lasted
    1 days
    Players before
    33
  10. Sat 19 Sep 202604:00 UTC40d ago
    Peak
    819+3 in the queue
    Crowd
    –
    Lasted
    1 days
    Players before
    46

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
248wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctSat 3 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 247, 13 hours in, with 24 in the queue.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 13% of all ranked servers, top 38% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

Who runs EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis and 2 other servers we track share a hellis.gg hostname, so the same operator most likely runs them.

What do the server tags on EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis mean?

You can see the tags EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): The server holds 250 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^d (Combat training): Training for aim and PvP, with loot supplied; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): Europe is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

These Rust Server History lists include EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis: European Rust servers, Modded Rust servers: the record and Rust aim training servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 200.

Server entry

Which version of Rust does EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis run?

The recorded build for EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis is Rust network protocol 2634 and build 166652 on Linux. The protocol must match to join, and Steam handles that update.

Is EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis online, and how reliable is it?

The record shows EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis offline at this moment, last seen 23 days 19 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 13 September 2026.

Where is EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis located?

In Europe, EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis lists itself with its EU tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 168.100.161.166:28019.

Wipe history

What does wipe day look like on EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

At their busiest, its recent wipes drew an average of 248 players. 13 hours after the latest wipe the crowd peaked, with a queue of 24 more.

What is the wipe schedule on EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

No next wipe can be predicted: EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 24 days 10 hours ago.

Player record

How does EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis rank against other Rust servers?

EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis takes #1,079 in Europe on seven-day player hours, with #2,919 overall and a place in the top 13% of all ranked servers.

How busy is EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

The last sighting of EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis in the live count was 23 days 19 hours ago; it is offline now.

Map and rules

What are the rules and settings on EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

No gather rate is stated in the name of EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis. At 8 players, the group limit matches the game's default. Recorded as combat training, with this note: aim practice and PvP drills, loot supplied. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Which map does EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis run?

A procedural map of size 6,000 with seed 1337 is what EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Its map carries the name: Custom Map.

Joining the server

How do I join EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

Press F1 in Rust to open the console, then enter client.connect 168.100.161.166:28019 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/chQQmVKGCu is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp250,ptrak,$r?,v2634,^z,^y,^d,EU,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp250
Max players The server holds 250 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Gameplay

^d
Combat training Training for aim and PvP, with loot supplied.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.