The server's own banner, as it publishes it
Exhibit no. 2,919Acc. 2026.2919
EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis
Rust server, EU · in the archive since 13 September 2026
Offline EU 168.100.161.166:28019 checked 23d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Last seen 19 Sep04:00 20 Sep04:00 21 Sep04:00 22 Sep04:00 23 Sep04:01 23 Sep17:11 24 Sep21:39 25 Sep04:00 26 Sep04:00 27 Sep04:00 28 Sep04:00 29 Sep04:00 29 Sep16:02 30 Sep04:00 1 Oct04:00 1 Oct18:06 · FW 2 Oct04:00 3 Oct04:01 4 Oct04:01 5 Oct04:00
a wipe on recordthe monthly force wipeexpectedlast seen, 5 Oct 2026, 19:25 UTCAll times UTC.
The record of each wipe
-
Mon 5 Oct 202604:00 UTC24d ago
- Peak
- 247+24 in the queue
- Crowd
- –
- Lasted
- running
- Players before
- 7
-
Sun 4 Oct 202604:01 UTC25d ago
- Peak
- 248+34 in the queue
- Crowd
- –
- Lasted
- 1 days
- Players before
- 12
-
Sat 3 Oct 202604:01 UTC26d ago
- Peak
- 248+34 in the queue
- Crowd
- –
- Lasted
- 1 days
- Players before
- 9
-
Fri 2 Oct 202604:00 UTC27d ago
- Peak
- 320+23 in the queue
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
-
Thu 1 Oct 202618:06 UTC FW27d ago
- Peak
- 464+23 in the queue
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 341
-
Thu 1 Oct 202604:00 UTC28d ago
- Peak
- 595+462 in the queue
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 9
-
Wed 30 Sep 202604:00 UTC29d ago
- Peak
- 595+462 in the queue
- Crowd
- –
- Lasted
- 1 days
- Players before
- 4
-
Tue 29 Sep 202616:02 UTC29d ago
- Peak
- 734+345 in the queue
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 696
-
Tue 29 Sep 202604:00 UTC30d ago
- Peak
- 734+152 in the queue
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 6
-
Mon 28 Sep 202604:00 UTC31d ago
- Peak
- 734+120 in the queue
- Crowd
- –
- Lasted
- 1 days
- Players before
- 4
Open the archive box: 10 earlier wipes
-
Sun 27 Sep 202604:00 UTC32d ago
- Peak
- 814+50 in the queue
- Crowd
- –
- Lasted
- 1 days
- Players before
- 18
-
Sat 26 Sep 202604:00 UTC33d ago
- Peak
- 814+1 in the queue
- Crowd
- –
- Lasted
- 1 days
- Players before
- 11
-
Fri 25 Sep 202604:00 UTC34d ago
- Peak
- 676+71 in the queue
- Crowd
- –
- Lasted
- 1 days
- Players before
- 3
-
Thu 24 Sep 202621:39 UTC34d ago
- Peak
- 676+71 in the queue
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 214
-
Wed 23 Sep 202617:11 UTC35d ago
- Peak
- 1,054+119 in the queue
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 943
-
Wed 23 Sep 202604:01 UTC36d ago
- Peak
- 1,054+119 in the queue
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 12
-
Tue 22 Sep 202604:00 UTC37d ago
- Peak
- 1,001+50 in the queue
- Crowd
- –
- Lasted
- 1 days
- Players before
- 3
-
Mon 21 Sep 202604:00 UTC38d ago
- Peak
- 974+81 in the queue
- Crowd
- –
- Lasted
- 1 days
- Players before
- 2
-
Sun 20 Sep 202604:00 UTC39d ago
- Peak
- 967+81 in the queue
- Crowd
- –
- Lasted
- 1 days
- Players before
- 33
-
Sat 19 Sep 202604:00 UTC40d ago
- Peak
- 819+3 in the queue
- Crowd
- –
- Lasted
- 1 days
- Players before
- 46
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 247, 13 hours in, with 24 in the queue.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers, top 38% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
Who runs EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?
EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis and 2 other servers we track share a hellis.gg hostname, so the same operator most likely runs them.
What do the server tags on EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis mean?
You can see the tags EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): The server holds 250 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^d (Combat training): Training for aim and PvP, with loot supplied; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): Europe is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?
These Rust Server History lists include EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis: European Rust servers, Modded Rust servers: the record and Rust aim training servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 200.
Server entry
Which version of Rust does EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis run?
The recorded build for EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis is Rust network protocol 2634 and build 166652 on Linux. The protocol must match to join, and Steam handles that update.
Is EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis online, and how reliable is it?
The record shows EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis offline at this moment, last seen 23 days 19 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 13 September 2026.
Where is EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis located?
In Europe, EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis lists itself with its EU tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 168.100.161.166:28019.
Wipe history
What does wipe day look like on EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?
At their busiest, its recent wipes drew an average of 248 players. 13 hours after the latest wipe the crowd peaked, with a queue of 24 more.
What is the wipe schedule on EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?
No next wipe can be predicted: EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 24 days 10 hours ago.
Player record
How does EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis rank against other Rust servers?
EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis takes #1,079 in Europe on seven-day player hours, with #2,919 overall and a place in the top 13% of all ranked servers.
How busy is EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?
The last sighting of EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis in the live count was 23 days 19 hours ago; it is offline now.
Map and rules
What are the rules and settings on EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?
No gather rate is stated in the name of EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis. At 8 players, the group limit matches the game's default. Recorded as combat training, with this note: aim practice and PvP drills, loot supplied. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. The anti-cheat VAC from Valve is active.
Which map does EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis run?
A procedural map of size 6,000 with seed 1337 is what EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Its map carries the name: Custom Map.
Joining the server
How do I join EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?
Press F1 in Rust to open the console, then enter client.connect 168.100.161.166:28019 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/chQQmVKGCu is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp250,ptrak,$r?,v2634,^z,^y,^d,EU,gmrust,cs166652,ts8
Game
gmrust
mp250
ts8
v2634
cs166652
ptrak
$r?
Gameplay
^d
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.