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Exhibit no. 1,757Acc. 2026.1757

Q1 - Aim Training / Matchmaking / Facechecks - EU Main

Rust server · in the archive since 13 September 2026

Online 37.60.224.119:30115 checked 12m ago

To visit
Players now 0/ 16
0% full
7-day average3peak 6
Rank#1,757top 8%
Last wipe54d agoSat 5 Sep, 18:14 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

02.557.51020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Q1 - Aim Training / Matchmaking / Facechecks - EU Main mean?

The game's server browser reads these tags published by Q1 - Aim Training / Matchmaking / Facechecks - EU Main: gmrust (Game mode): This server runs standard Rust survival; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163207 (Build): Build number: 163207; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Q1 - Aim Training / Matchmaking / Facechecks - EU Main?

The Rust Server History lists that feature Q1 - Aim Training / Matchmaking / Facechecks - EU Main are: European Rust servers, Rust aim training servers and Rust community servers. These filters on the server list bring it up: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Does Q1 - Aim Training / Matchmaking / Facechecks - EU Main run smoothly?

Averaged over the last 48 hours: 9 server fps, with 1 the lowest. As many as 2,859 entities were in the world: buildings, deployables and the rest. Memory use peaked at 715 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Q1 - Aim Training / Matchmaking / Facechecks - EU Main run?

On Linux, Q1 - Aim Training / Matchmaking / Facechecks - EU Main runs Rust network protocol 2633 and build 163207. The protocol must match to join, and Steam handles that update.

Is Q1 - Aim Training / Matchmaking / Facechecks - EU Main online, and how reliable is it?

At this moment Q1 - Aim Training / Matchmaking / Facechecks - EU Main is online. About 6 days 12 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is Q1 - Aim Training / Matchmaking / Facechecks - EU Main located?

No region tag is published by Q1 - Aim Training / Matchmaking / Facechecks - EU Main, but its name points to Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 37.60.224.119:30115.

Wipe record

What is the wipe schedule on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?

Its rhythm is not yet clear: too few of Q1 - Aim Training / Matchmaking / Facechecks - EU Main's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 54 days ago its current world was made.

Population

How does Q1 - Aim Training / Matchmaking / Facechecks - EU Main rank against other Rust servers?

Over seven days of player hours, Q1 - Aim Training / Matchmaking / Facechecks - EU Main ranks #1,757, inside the top 8% of all ranked servers.

How busy is Q1 - Aim Training / Matchmaking / Facechecks - EU Main?

Against 16 slots, Q1 - Aim Training / Matchmaking / Facechecks - EU Main records 0 players right now. Stored history gives a seven-day average of 3 players and a peak of 6.

Map and rules

What are the rules and settings on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?

The name of Q1 - Aim Training / Matchmaking / Facechecks - EU Main carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched off.

Which map does Q1 - Aim Training / Matchmaking / Facechecks - EU Main run?

Generated by the game at size 1,000 with seed 1337, the map on Q1 - Aim Training / Matchmaking / Facechecks - EU Main is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join Q1 - Aim Training / Matchmaking / Facechecks - EU Main?

Press F1 in Rust to open the console, then enter client.connect 37.60.224.119:30115 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp16,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp16
Max players The server holds 16 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs163207
Build Build number: 163207.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.