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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 14,825Acc. 2026.14825

DYSFUNCTIONAL FAMILY RUST

Rust server, NA · in the archive since 13 September 2026

Online NA 67.146.3.161:28015 checked 12m ago

moddedoxidepve
To visit
Players now 0/ 20
0% full
7-day average0peak 1
Rank#14,825top 67% · #1504 in NA
Last wipe51d agoSun 6 Sep, 13:48 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 67% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on DYSFUNCTIONAL FAMILY RUST mean?

You can see the tags DYSFUNCTIONAL FAMILY RUST publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^k (Build server): A server for practising and designing bases; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): Its entry in the server browser sits under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include DYSFUNCTIONAL FAMILY RUST?

These Rust Server History lists include DYSFUNCTIONAL FAMILY RUST: Modded Rust servers: the record, Rust build servers: the record, Rust PvE servers, on record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does DYSFUNCTIONAL FAMILY RUST run smoothly?

Across the last 48 hours it averaged 58 server fps; the low was 31. Buildings, deployables and everything else in the world came to as many as 156,197 entities. Memory use peaked at 4,275 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does DYSFUNCTIONAL FAMILY RUST run?

The recorded build for DYSFUNCTIONAL FAMILY RUST is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is DYSFUNCTIONAL FAMILY RUST online, and how reliable is it?

At this moment DYSFUNCTIONAL FAMILY RUST is online. The uptime it reports puts the last restart at about 2 hours ago. 166 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is DYSFUNCTIONAL FAMILY RUST located?

In North America, DYSFUNCTIONAL FAMILY RUST lists itself with its NA tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 67.146.3.161:28015 as the address.

Wipe log

What is the wipe schedule on DYSFUNCTIONAL FAMILY RUST?

The record holds too few of DYSFUNCTIONAL FAMILY RUST's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 51 days 3 hours ago, the current world is what it runs now.

Population

How does DYSFUNCTIONAL FAMILY RUST rank against other Rust servers?

DYSFUNCTIONAL FAMILY RUST ranks #14,825 on seven-day player hours: top 67% overall and #1,504 in North America.

How busy is DYSFUNCTIONAL FAMILY RUST?

Of its 20 slots, DYSFUNCTIONAL FAMILY RUST currently has 0 filled. Stored history gives a seven-day average of 0 players and a peak of 1. An average of 0 players at 01:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on DYSFUNCTIONAL FAMILY RUST?

The name of DYSFUNCTIONAL FAMILY RUST carries no gather rate. At 8 players, the group limit matches the game's default. build & creative is the game mode, no gathering: sandbox building. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.

Which map does DYSFUNCTIONAL FAMILY RUST run?

A procedural map of size 5,000 with seed 754859044 is what DYSFUNCTIONAL FAMILY RUST runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join DYSFUNCTIONAL FAMILY RUST?

Entering client.connect 67.146.3.161:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://dysfunctionalfamilyservers.space is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2635,^k,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp20
Max players Slot count: 20.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Gameplay

^k
Build server A server for practising and designing bases.
^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America Its entry in the server browser sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.