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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 2,558Acc. 2026.2558

Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1

Rust server, NA · in the archive since 13 September 2026

Online NA 157.250.193.154:28025 checked 10m ago

biweekly wipes moddedcarbonpve
To visit
Players now 3/ 50
6% full
7-day average1peak 7
Rank#2,558top 11% · #415 in NA
Last wipe7h agoThu 29 Oct, 19:07 UTC · biweekly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 02:40 UTCAll times UTC.

The record of each wipe

  1. Thu 29 Oct 202619:07 UTC7h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    4
  2. Thu 15 Oct 202618:17 UTC14d ago
    Peak
    7
    Crowd
    held half
    Lasted
    14 days
    Players before
    3
  3. Thu 1 Oct 202617:57 UTC FW28d ago
    Peak
    8
    Crowd
    halved by day 8
    Lasted
    14 days
    Players before
    5
  4. Thu 17 Sep 202617:43 UTC42d ago
    Peak
    8
    Crowd
    held half
    Lasted
    14 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

21 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
8wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 8

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 20d 16hThu 19 Nov, 19:07 UTC
  3. 34d 16hThu 3 Dec, 19:00 UTCFW
  4. 41d 16hThu 10 Dec, 19:07 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
0246803:0012:0022:0007:0016:0001:00Wiped Thu 29 Oct, 19:07 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
05010015020003:0012:0022:0007:0016:0001:00Wiped Thu 29 Oct, 19:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 11% of all ranked servers, top 22% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 mean?

These tags from Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^b (Biweekly): A wipe every fortnight; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here; NA (North America): North America is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?

The Rust Server History lists that feature Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 are: Rust tutorial servers: the record, Modded Rust servers: the record, Rust build servers: the record, Rust PvE servers, on record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Server record

Does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 run smoothly?

Across the last 48 hours it averaged 88 server fps; the low was 53. Buildings, deployables and everything else in the world came to as many as 175,667 entities. The highest memory use was 5,514 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 run?

On Windows, Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 online, and how reliable is it?

Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 is listed as online now. The uptime it reports puts the last restart at about 12 minutes ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 located?

The NA tag is how Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 lists itself in North America. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 157.250.193.154:28025.

Wipe log

What does wipe day look like on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?

8 players on average was the busiest its recent wipes drew. 1 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 67% of its recent wipes. The fall below half came by day 8 in those wipes where it didn't hold.

What is the wipe schedule on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?

Wipes on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 follow a every 3 weeks on Thursday at 19:07 UTC pattern. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 7 hours ago its current world was made. The tags list a wipe schedule of every two weeks.

Player record

How does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 rank against other Rust servers?

Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 takes #415 in North America on seven-day player hours, with #2,558 overall and a place in the top 11% of all ranked servers.

How busy is Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?

Against 50 slots, Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 records 3 players right now. Stored history gives a seven-day average of 1 players and a peak of 7. The busiest hour of the last 48 was 21:00 UTC, averaging 5 players.

Rules and settings

What are the rules and settings on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?

You will not find a gather rate in the name of Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1. The limit of 8 players per group is the game's default. pve is the game mode, player combat is not allowed. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Carbon. The anti-cheat VAC from Valve is active.

Which map does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 run?

A procedural map of size 4,500 with seed 1337 is what Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?

Press F1 in Rust to open the console, then enter client.connect 157.250.193.154:28025 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://discord.com/invite/odysseyrp.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,NA,^t,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.
^p
PvE The danger comes from the world, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Region

NA
North America North America is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.