The server's own banner, as it publishes it
Exhibit no. 3,108Acc. 2026.3108
Good Times Custom Maps Server I (PVE-Build)
Rust server, NA · in the archive since 13 September 2026
Online NA 66.51.99.26:28015 checked 11m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct17:47 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 11:35 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202617:47 UTC FW26d ago
- Peak
- 7
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence
Coming wipes
- 8d 7hThu 5 Nov, 19:00 UTCFW
- 36d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Good Times Custom Maps Server I (PVE-Build) mean?
The game's server browser reads these tags published by Good Times Custom Maps Server I (PVE-Build): gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^k (Build server): Base design and practice are what this server offers; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): North America is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Good Times Custom Maps Server I (PVE-Build)?
The Rust Server History lists that feature Good Times Custom Maps Server I (PVE-Build) are: Modded Rust servers: the record, Rust build servers: the record, Rust PvE servers, on record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The record
Does Good Times Custom Maps Server I (PVE-Build) run smoothly?
Averaged over the last 48 hours: 57 server fps, with 47 the lowest. As many as 163,372 entities were in the world: buildings, deployables and the rest. Up to 4,800 MB of memory was used. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does Good Times Custom Maps Server I (PVE-Build) run?
On Linux, Good Times Custom Maps Server I (PVE-Build) runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.
Is Good Times Custom Maps Server I (PVE-Build) online, and how reliable is it?
At this moment Good Times Custom Maps Server I (PVE-Build) is online. About 2 hours ago is when it last restarted, judged by the uptime it reports. 168 of 168 hours, or 100% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.
Where is Good Times Custom Maps Server I (PVE-Build) located?
With its NA tag, Good Times Custom Maps Server I (PVE-Build) lists itself in North America. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.26:28015.
Wipe history
What does wipe day look like on Good Times Custom Maps Server I (PVE-Build)?
An average peak of 7 players was drawn by its recent wipes. At 4 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on Good Times Custom Maps Server I (PVE-Build)?
The force wipe is the only wipe on Good Times Custom Maps Server I (PVE-Build), once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 17 hours ago its current world was made. Its tags carry a monthly wipe schedule.
Population
How does Good Times Custom Maps Server I (PVE-Build) rank against other Rust servers?
Good Times Custom Maps Server I (PVE-Build) ranks #3,108 on seven-day player hours: top 14% overall and #520 in North America.
How busy is Good Times Custom Maps Server I (PVE-Build)?
Against 50 slots, Good Times Custom Maps Server I (PVE-Build) records 0 players right now. A seven-day average of 1 players is recorded, with a peak of 5. The busiest hour of the last 48 was 19:00 UTC, averaging 2 players.
Rules and settings
What are the rules and settings on Good Times Custom Maps Server I (PVE-Build)?
No gather rate is stated in the name of Good Times Custom Maps Server I (PVE-Build). No group may exceed 8 players, the default set by the game. build & creative is the game mode, sandbox construction without gathering. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does Good Times Custom Maps Server I (PVE-Build) run?
A procedural map of size 4,000 with seed 1337 is what Good Times Custom Maps Server I (PVE-Build) runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Under map name, the entry reads: Custom Map.
How to join
How do I join Good Times Custom Maps Server I (PVE-Build)?
Enter client.connect 66.51.99.26:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://gt-cm.net/.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^m,^k,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^k
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.