The server's own banner, as it publishes it
Exhibit no. 10,676Acc. 2026.10676
[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing
Rust server, NA · in the archive since 13 September 2026
Offline NA 66.51.99.119:28027 checked 27d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Last seen 24 Sep18:28 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectedlast seen, 1 Oct 2026, 17:54 UTCAll times UTC.
The record of each wipe
-
Thu 24 Sep 202618:28 UTC34d ago
- Peak
- 9
- Crowd
- –
- Lasted
- running
- Players before
- 5
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
Who runs [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing and 3 other servers we track share a relicpve.com hostname, so the same operator most likely runs them.
What do the server tags on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing mean?
The game's server browser reads these tags published by [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): The server holds 100 slots; ts30 (Group limit): Teams are capped at 30; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^r (Roleplay): Roleplay is the format here; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): North America is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
These Rust Server History lists include [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing: Modded Rust servers: the record, Rust PvE servers, on record, Rust roleplay servers on record, Rust servers with zombies in the name and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server record
Which version of Rust does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing run?
On Linux, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing runs Rust network protocol 2633 and build 165217. The protocol must match to join, and Steam handles that update.
Is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing online, and how reliable is it?
[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing was last seen 27 days 19 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.
Where is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing located?
In North America, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing lists itself with its NA tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.119:28027.
Wipe log
What does wipe day look like on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
At their busiest, its recent wipes drew an average of 9 players. At 5 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
The force wipe is the only wipe on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 55 days 18 hours ago, the current world is what it runs now. Its tags carry a monthly wipe schedule.
Population
How does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing rank against other Rust servers?
[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing ranks #10,676 on seven-day player hours: top 45% overall and #1,371 in North America.
How busy is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
The last sighting of [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing in the live count was 27 days 19 hours ago; it is offline now.
Rules and settings
What are the rules and settings on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
No gather rate is stated in the name of [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing. No group may exceed 30 players. roleplay is the game mode, towns and jobs, with rules for roleplay. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.
Which map does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing run?
Seed 1337, size 4,000: such is the procedural map [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Under map name, the entry reads: Custom Map.
Joining the server
How do I join [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
Enter client.connect 66.51.99.119:28027 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://relicpve.com is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2633,^m,^r,NA,^p,gmvanilla,cs165217,ts30,^o^z
Game
gmvanilla
mp100
ts30
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.