The server's own banner, as it publishes it
Exhibit no. 504Acc. 2026.0504
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
Rust server, NA (us4) · in the archive since 13 September 2026
Online NA · us4 216.39.241.162:28015 checked 13m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct18:02 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 21:50 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202618:02 UTC FW28d ago
- Peak
- 127
- Crowd
- –
- Lasted
- running
- Players before
- 17
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 127, 8 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 2% of all ranked servers, top 4% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
Who runs Zombie Land PVE Monthly | Raids | Skills | Custom Maps?
The same operator most likely runs Zombie Land PVE Monthly | Raids | Skills | Custom Maps and 2 other servers we track, as all publish a zombieland.io hostname.
What do the server tags on Zombie Land PVE Monthly | Raids | Skills | Custom Maps mean?
These tags from Zombie Land PVE Monthly | Raids | Skills | Custom Maps, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts14 (Group limit): The team cap is 14; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $rus4 (Region code): us4 is the server's region code; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): Its entry in the server browser sits under North America. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Zombie Land PVE Monthly | Raids | Skills | Custom Maps?
These Rust Server History lists include Zombie Land PVE Monthly | Raids | Skills | Custom Maps: Modded Rust servers: the record, Rust PvE servers, on record, Rust servers with zombies in the name and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average.
Server record
Does Zombie Land PVE Monthly | Raids | Skills | Custom Maps run smoothly?
Averaged over the last 48 hours: 57 server fps, with 9 the lowest. As many as 267,241 entities were in the world: buildings, deployables and the rest. The highest memory use was 7,717 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does Zombie Land PVE Monthly | Raids | Skills | Custom Maps run?
The recorded build for Zombie Land PVE Monthly | Raids | Skills | Custom Maps is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.
Is Zombie Land PVE Monthly | Raids | Skills | Custom Maps online, and how reliable is it?
The live count shows Zombie Land PVE Monthly | Raids | Skills | Custom Maps online right now. The uptime it reports puts the last restart at about 10 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 13 September 2026.
Where is Zombie Land PVE Monthly | Raids | Skills | Custom Maps located?
The entry for Zombie Land PVE Monthly | Raids | Skills | Custom Maps carries a NA tag and sits in North America; its region code is us4. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 216.39.241.162:28015 as the address.
Wipe log
What does wipe day look like on Zombie Land PVE Monthly | Raids | Skills | Custom Maps?
An average peak of 127 players was drawn by its recent wipes. 8 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Zombie Land PVE Monthly | Raids | Skills | Custom Maps?
Zombie Land PVE Monthly | Raids | Skills | Custom Maps wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 28 days 4 hours ago its current world was made. A monthly wipe schedule is published in its tags.
Player counts
How does Zombie Land PVE Monthly | Raids | Skills | Custom Maps rank against other Rust servers?
Zombie Land PVE Monthly | Raids | Skills | Custom Maps ranks #504 on seven-day player hours: top 2% overall and #82 in North America.
How busy is Zombie Land PVE Monthly | Raids | Skills | Custom Maps?
27 players are on Zombie Land PVE Monthly | Raids | Skills | Custom Maps at present, from 100 slots. A seven-day average of 33 players is recorded, with a peak of 98. The busiest hour of the last 48 was 02:00 UTC, averaging 47 players.
Rules and settings
What are the rules and settings on Zombie Land PVE Monthly | Raids | Skills | Custom Maps?
No gather rate is stated in the name of Zombie Land PVE Monthly | Raids | Skills | Custom Maps. You may play in groups of up to 14 players. Recorded as pve, with this note: player combat is not allowed. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does Zombie Land PVE Monthly | Raids | Skills | Custom Maps run?
Seed 1337, size 4,500: such is the procedural map Zombie Land PVE Monthly | Raids | Skills | Custom Maps runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: discord.gg/ZombieLand.
Join record
How do I join Zombie Land PVE Monthly | Raids | Skills | Custom Maps?
Entering client.connect 216.39.241.162:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at http://Zombieland.io.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$rus4,v2635,^m,NA,^p,gmrust,cs168909,ts14,^o^z
Game
gmrust
mp100
ts14
v2635
cs168909
ptrak
$rus4
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.