The server's own banner, as it publishes it
Exhibit no. 864Acc. 2026.0864
US | For all Mankind PVE | No Raiding/Killing/Stealing
Rust server, NA · in the archive since 13 September 2026
Online NA 104.143.3.215:28049 checked 13m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct18:11 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 02:20 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202618:11 UTC FW27d ago
- Peak
- 29
- Crowd
- –
- Lasted
- running
- Players before
- 5
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 29, 3 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on US | For all Mankind PVE | No Raiding/Killing/Stealing mean?
These tags from US | For all Mankind PVE | No Raiding/Killing/Stealing, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): North America is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include US | For all Mankind PVE | No Raiding/Killing/Stealing?
The Rust Server History lists that feature US | For all Mankind PVE | No Raiding/Killing/Stealing are: Modded Rust servers: the record, Rust PvE servers, on record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.
The record
Does US | For all Mankind PVE | No Raiding/Killing/Stealing run smoothly?
Across the last 48 hours it averaged 30 server fps; the low was 18. Buildings, deployables and everything else in the world came to as many as 184,739 entities. Memory use peaked at 6,082 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does US | For all Mankind PVE | No Raiding/Killing/Stealing run?
The recorded build for US | For all Mankind PVE | No Raiding/Killing/Stealing is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.
Is US | For all Mankind PVE | No Raiding/Killing/Stealing online, and how reliable is it?
US | For all Mankind PVE | No Raiding/Killing/Stealing is listed as online now. Going by its reported uptime, it restarted about 13 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is US | For all Mankind PVE | No Raiding/Killing/Stealing located?
In North America, US | For all Mankind PVE | No Raiding/Killing/Stealing lists itself with its NA tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 104.143.3.215:28049 as the address.
Wipe history
What does wipe day look like on US | For all Mankind PVE | No Raiding/Killing/Stealing?
29 players on average was the busiest its recent wipes drew. 3 hours into the latest wipe the crowd peaked.
What is the wipe schedule on US | For all Mankind PVE | No Raiding/Killing/Stealing?
Once a month US | For all Mankind PVE | No Raiding/Killing/Stealing wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 27 days 8 hours ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.
Population
How does US | For all Mankind PVE | No Raiding/Killing/Stealing rank against other Rust servers?
Seven days of player hours rank US | For all Mankind PVE | No Raiding/Killing/Stealing at #864, in the top 4% of all ranked servers; within North America it is #137.
How busy is US | For all Mankind PVE | No Raiding/Killing/Stealing?
Against 200 slots, US | For all Mankind PVE | No Raiding/Killing/Stealing records 11 players right now. A seven-day average of 12 players is recorded, with a peak of 30. The busiest hour of the last 48 was 00:00 UTC, averaging 16 players.
Map and rules
What are the rules and settings on US | For all Mankind PVE | No Raiding/Killing/Stealing?
No gather rate is stated in the name of US | For all Mankind PVE | No Raiding/Killing/Stealing. The limit of 8 players per group is the game's default. pve is the game mode, no combat against other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. Vanilla is its own description: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.
Which map does US | For all Mankind PVE | No Raiding/Killing/Stealing run?
Seed 1907757397, size 4,250: such is the procedural map US | For all Mankind PVE | No Raiding/Killing/Stealing runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Join record
How do I join US | For all Mankind PVE | No Raiding/Killing/Stealing?
Entering client.connect 104.143.3.215:28049 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://discord.com/invite/NaFYt8JeFF.
The label explained
Server tags
What each tag this server publishes means.
Published as mp200,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp200
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.