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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 3,919Acc. 2026.3919

CSRust.gg | Counter Strike | Ranked | Arena | AimTrain

Rust server · in the archive since 13 September 2026

Online 51.222.255.62:28014 checked 12m ago

moddedoxide
To visit
Players now 0/ 300
0% full
7-day average1peak 21
Rank#3,919top 18%
Last wipe16h agoWed 28 Oct, 23:46 UTC · no schedule published
Next wipe1d 8hSat 31 Oct, 00:52 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 16:00 UTCAll times UTC.

The record of each wipe

  1. Wed 28 Oct 202623:46 UTC16h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Mon 26 Oct 202622:40 UTC2d ago
    Peak
    8
    Crowd
    held half
    Lasted
    2 days
    Players before
    1
  3. Sat 24 Oct 202621:34 UTC4d ago
    Peak
    4
    Crowd
    held half
    Lasted
    2 days
    Players before
    0
  4. Thu 22 Oct 202621:27 UTC6d ago
    Peak
    21
    Crowd
    held half
    Lasted
    2 days
    Players before
    0
  5. Tue 20 Oct 202621:40 UTC8d ago
    Peak
    5
    Crowd
    held half
    Lasted
    2 days
    Players before
    0
  6. Sun 18 Oct 202621:34 UTC10d ago
    Peak
    4
    Crowd
    held half
    Lasted
    2 days
    Players before
    0
  7. Fri 16 Oct 202621:28 UTC12d ago
    Peak
    2
    Crowd
    held half
    Lasted
    2 days
    Players before
    0
  8. Wed 14 Oct 202621:21 UTC14d ago
    Peak
    6
    Crowd
    held half
    Lasted
    2 days
    Players before
    0
  9. Mon 12 Oct 202621:15 UTC16d ago
    Peak
    4
    Crowd
    held half
    Lasted
    2 days
    Players before
    0
  10. Sun 11 Oct 202620:22 UTC17d ago
    Peak
    3
    Crowd
    –
    Lasted
    1 days
    Players before
    1
Open the archive box: 10 earlier wipes
  1. Fri 9 Oct 202618:45 UTC19d ago
    Peak
    6
    Crowd
    halved by day 1
    Lasted
    2.1 days
    Players before
    0
  2. Wed 7 Oct 202618:39 UTC21d ago
    Peak
    2
    Crowd
    held half
    Lasted
    2 days
    Players before
    0
  3. Mon 5 Oct 202618:32 UTC23d ago
    Peak
    4
    Crowd
    held half
    Lasted
    2 days
    Players before
    0
  4. Sat 3 Oct 202618:26 UTC25d ago
    Peak
    7
    Crowd
    halved by day 1
    Lasted
    2 days
    Players before
    3
  5. Thu 1 Oct 202618:20 UTC FW27d ago
    Peak
    3
    Crowd
    held half
    Lasted
    2 days
    Players before
    0
  6. Tue 29 Sep 202623:23 UTC29d ago
    Peak
    8
    Crowd
    –
    Lasted
    1.8 days
    Players before
    1
  7. Sun 27 Sep 202623:16 UTC31d ago
    Peak
    5
    Crowd
    held half
    Lasted
    2 days
    Players before
    0
  8. Fri 25 Sep 202623:10 UTC33d ago
    Peak
    5
    Crowd
    held half
    Lasted
    2 days
    Players before
    0
  9. Wed 23 Sep 202623:04 UTC35d ago
    Peak
    6
    Crowd
    held half
    Lasted
    2 days
    Players before
    1
  10. Mon 21 Sep 202622:58 UTC37d ago
    Peak
    4
    Crowd
    held half
    Lasted
    2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

a steady gap

Next wipe Saturday 31 October, 00:52 UTC, in 1d 8h. Every 2 days 1 hours · medium confidence

2 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
11wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 1d 8hSat 31 Oct, 00:52 UTC
  2. 3d 9hMon 2 Nov, 01:58 UTC
  3. 5d 10hWed 4 Nov, 03:04 UTC
  4. 7d 2hThu 5 Nov, 19:00 UTCFW
  5. 7d 11hFri 6 Nov, 04:11 UTC
  6. 9d 13hSun 8 Nov, 05:17 UTC
  7. 11d 14hTue 10 Nov, 06:23 UTC
  8. 13d 15hThu 12 Nov, 07:29 UTC

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctThu 22 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 42 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
0246817:0002:0011:0020:0005:0014:00Wiped Wed 28 Oct, 23:46 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
010020030040017:0002:0011:0020:0005:0014:00Wiped Wed 28 Oct, 23:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

Who runs CSRust.gg | Counter Strike | Ranked | Arena | AimTrain?

A csrust.gg hostname is published by CSRust.gg | Counter Strike | Ranked | Arena | AimTrain and by 1 other server we track, which points to the same operator.

What do the server tags on CSRust.gg | Counter Strike | Ranked | Arena | AimTrain mean?

These tags from CSRust.gg | Counter Strike | Ranked | Arena | AimTrain, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp300 (Max players): The server holds 300 slots; ts5 (Group limit): The team cap is 5; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^e (Minigames): The server runs minigames: arenas, Bedwars, parkour and others; ^i (Battlefield): Kits and high rates make this a fast PvP server; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include CSRust.gg | Counter Strike | Ranked | Arena | AimTrain?

These Rust Server History lists include CSRust.gg | Counter Strike | Ranked | Arena | AimTrain: Modded Rust servers: the record, Rust aim training servers and Rust battlefield servers. It appears under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server record

Does CSRust.gg | Counter Strike | Ranked | Arena | AimTrain run smoothly?

240 server fps on average over the last 48 hours, never below 237. As many as 2,076 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,070 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does CSRust.gg | Counter Strike | Ranked | Arena | AimTrain run?

The recorded build for CSRust.gg | Counter Strike | Ranked | Arena | AimTrain is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is CSRust.gg | Counter Strike | Ranked | Arena | AimTrain online, and how reliable is it?

CSRust.gg | Counter Strike | Ranked | Arena | AimTrain is listed as online now. The uptime it reports puts the last restart at about 14 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is CSRust.gg | Counter Strike | Ranked | Arena | AimTrain located?

No region is published by CSRust.gg | Counter Strike | Ranked | Arena | AimTrain. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 51.222.255.62:28014.

Wipe log

What does wipe day look like on CSRust.gg | Counter Strike | Ranked | Arena | AimTrain?

11 players on average was the busiest its recent wipes drew. On the latest wipe, 42 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on CSRust.gg | Counter Strike | Ranked | Arena | AimTrain?

About every 2 days lately is the interval at which CSRust.gg | Counter Strike | Ranked | Arena | AimTrain has wiped. On Saturday 31 October at 00:52 UTC its next wipe is due. The world it runs now dates from 16 hours ago.

Population

How does CSRust.gg | Counter Strike | Ranked | Arena | AimTrain rank against other Rust servers?

Player hours over the last seven days put CSRust.gg | Counter Strike | Ranked | Arena | AimTrain at #3,919: a place in the top 18% of all ranked servers.

How busy is CSRust.gg | Counter Strike | Ranked | Arena | AimTrain?

Against 300 slots, CSRust.gg | Counter Strike | Ranked | Arena | AimTrain records 0 players right now. The seven-day average stands at 1 players; the peak is 21. The busiest hour of the last 48 was 17:00 UTC, averaging 8 players.

Map and rules

What are the rules and settings on CSRust.gg | Counter Strike | Ranked | Arena | AimTrain?

No gather rate is stated in the name of CSRust.gg | Counter Strike | Ranked | Arena | AimTrain. No group may exceed 5 players. Recorded as minigames & battle royale, with this note: arenas and parkour, Bedwars and battle royale. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does CSRust.gg | Counter Strike | Ranked | Arena | AimTrain run?

Generated by the game at size 2,000 with seed 1337, the map on CSRust.gg | Counter Strike | Ranked | Arena | AimTrain is procedural. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: Custom Map.

Joining the server

How do I join CSRust.gg | Counter Strike | Ranked | Arena | AimTrain?

Entering client.connect 51.222.255.62:28014 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp300,ptrak,$r?,v2635,^e,^i,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp300
Max players The server holds 300 slots.
ts5
Group limit The team cap is 5.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Gameplay

^e
Minigames The server runs minigames: arenas, Bedwars, parkour and others.
^i
Battlefield Kits and high rates make this a fast PvP server.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.