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The server's own banner, as it publishes it

Exhibit no. 1,644Acc. 2026.1644

UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B

Rust server, EU · in the archive since 13 September 2026

Online EU 195.26.231.233:28015 checked 8m ago

moddedcarbon
To visit
Players now 3/ 120
2% full
7-day average4peak 27
Rank#1,644top 7% · #650 in EU
Last wipe24d agoSat 3 Oct, 15:11 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 04:20 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202615:11 UTC24d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 28 Sep 202623:35 UTC29d ago
    Peak
    9
    Crowd
    halved by day 3
    Lasted
    4.7 days
    Players before
    0
  3. Mon 28 Sep 202617:02 UTC29d ago
    Peak
    8
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  4. Sun 27 Sep 202604:39 UTC30d ago
    Peak
    12
    Crowd
    –
    Lasted
    1.5 days
    Players before
    0
  5. Sat 26 Sep 202621:54 UTC31d ago
    Peak
    12
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  6. Sat 26 Sep 202610:07 UTC31d ago
    Peak
    12
    Crowd
    –
    Lasted
    0.5 days
    Players before
    1
  7. Fri 25 Sep 202621:06 UTC32d ago
    Peak
    12
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  8. Tue 22 Sep 202612:16 UTC35d ago
    Peak
    7
    Crowd
    halved by day 2
    Lasted
    3.4 days
    Players before
    1
  9. Mon 21 Sep 202610:05 UTC36d ago
    Peak
    27
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  10. Wed 16 Sep 202606:27 UTC41d ago
    Peak
    50
    Crowd
    halved by day 2
    Lasted
    5.2 days
    Players before
    0
Open the archive box: 2 earlier wipes
  1. Wed 16 Sep 202600:18 UTC42d ago
    Peak
    50
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  2. Tue 15 Sep 202602:38 UTC43d ago
    Peak
    30
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
6wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Sat 3 OctMon 28 SepMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
01020304005:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers, top 22% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B mean?

The game's server browser reads these tags published by UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B: gmrust (Game mode): This server runs standard Rust survival; mp120 (Max players): The server holds 120 slots; ts5 (Group limit): A team may hold no more than 5; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): The loot comes handed to you for aim and PvP practice; ^i (Battlefield): Kits and high rates make this a fast PvP server; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): Europe is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

These Rust Server History lists include UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B: European Rust servers, Modded Rust servers: the record, Rust aim training servers and Rust battlefield servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Does UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B run smoothly?

Averaged over the last 48 hours: 252 server fps, with 53 the lowest. Buildings, deployables and everything else in the world came to as many as 13,651 entities. The highest memory use was 3,547 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B run?

The recorded build for UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B online, and how reliable is it?

The live count shows UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B online right now. About 24 hours ago is when it last restarted, judged by the uptime it reports. 168 of 168 hours, or 100% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B located?

The EU tag is how UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B lists itself in Europe. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 195.26.231.233:28015.

Wipe log

What does wipe day look like on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

An average peak of 6 players was drawn by its recent wipes. At 28 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3 the crowd fell to below half when it did not hold.

What is the wipe schedule on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

There is no next wipe to predict on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 24 days 13 hours ago, the current world is what it runs now.

Population

How does UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B rank against other Rust servers?

UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B ranks #1,644 on seven-day player hours: top 7% overall and #650 in Europe.

How busy is UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

Against 120 slots, UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B records 3 players right now. The seven-day average stands at 4 players; the peak is 27. Stored history puts the busiest hour of the past 48 at 19:00 UTC, averaging 21 players.

Map and rules

What are the rules and settings on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

The name of UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B carries no gather rate. No group may exceed 5 players. Recorded as minigames & battle royale, with this note: parkour, arenas, battle royale and Bedwars. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC from Valve is switched on.

Which map does UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B run?

A procedural map of size 6,000 with seed 1337 is what UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: Custom Map.

Join record

How do I join UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

Press F1 in Rust to open the console, then enter client.connect 195.26.231.233:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/ewFePfA2Wk is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp120,ptrak,$r?,v2635,^z,^y,^e,^d,^i,EU,gmrust,cs168909,ts5

Game

gmrust
Game mode This server runs standard Rust survival.
mp120
Max players The server holds 120 slots.
ts5
Group limit A team may hold no more than 5.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training The loot comes handed to you for aim and PvP practice.
^i
Battlefield Kits and high rates make this a fast PvP server.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.