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Exhibit no. 6,644Acc. 2026.6644

R2 Test Server

Rust server · in the archive since 13 September 2026

Online 195.18.27.189:35007 checked 11m ago

moddedoxide
To visit
Players now 0/ 250
0% full
7-day average0peak 2
Rank#6,644top 30%
Last wipe27d agoFri 2 Oct, 07:05 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 18:35 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202607:05 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 13 Sep 202613:42 UTC46d ago
    Peak
    1
    Crowd
    halved by day 6
    Lasted
    18.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.7 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 6

The first 48 hours of its last wipes

Fri 2 OctSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

Who runs R2 Test Server?

The same operator most likely runs R2 Test Server and 2 other servers we track, as all publish a r2rust.com hostname.

What do the server tags on R2 Test Server mean?

You can see the tags R2 Test Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp250 (Max players): 250 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs167058 (Build): Build number: 167058; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include R2 Test Server?

These Rust Server History lists include R2 Test Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Does R2 Test Server run smoothly?

236 server fps on average over the last 48 hours, never below 213. Buildings, deployables and everything else in the world came to as many as 137,354 entities. Up to 3,992 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does R2 Test Server run?

The recorded build for R2 Test Server is Rust network protocol 2635 and build 167058 on Windows. The protocol must match to join, and Steam handles that update.

Is R2 Test Server online, and how reliable is it?

At this moment R2 Test Server is online. About 14 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is R2 Test Server located?

You will find no region published by R2 Test Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 195.18.27.189:35007.

Wipe log

What does wipe day look like on R2 Test Server?

At their busiest, its recent wipes drew an average of 1 players. 12 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 6 it fell below half in the wipes where it did not hold.

What is the wipe schedule on R2 Test Server?

The record holds too few of R2 Test Server's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 27 days 11 hours ago, the current world is what it runs now.

Population

How does R2 Test Server rank against other Rust servers?

Player hours over the last seven days put R2 Test Server at #6,644: a place in the top 30% of all ranked servers.

How busy is R2 Test Server?

Of its 250 slots, R2 Test Server currently has 0 filled. Stored history gives a seven-day average of 0 players and a peak of 2. The busiest hour of the last 48 was 03:00 UTC, averaging 2 players.

Map and rules

What are the rules and settings on R2 Test Server?

The name of R2 Test Server carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does R2 Test Server run?

Generated by the game at size 4,750 with seed 1234, the map on R2 Test Server is procedural. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: Custom Map.

Joining the server

How do I join R2 Test Server?

Press F1 in Rust to open the console, then enter client.connect 195.18.27.189:35007 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp250,ptrak,$r?,v2635,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp250
Max players 250 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs167058
Build Build number: 167058.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.