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Exhibit no. 126Acc. 2026.0126

ShockRust | Blue | NoLimit

Rust server · in the archive since 22 October 2026

Online 194.93.2.154:35100 checked 10m ago

moddedoxide
To visit
Players now 43/ 500
9% full
7-day average159peak 352
Rank#126top 0.6%
Last wipe4d agoFri 23 Oct, 12:55 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 03:45 UTCAll times UTC.

The record of each wipe

  1. Fri 23 Oct 202612:55 UTC4d ago
    Peak
    352
    Crowd
    –
    Lasted
    running
    Players before
    96

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

352wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 352, 3 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
010020030040004:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 0.6% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on ShockRust | Blue | NoLimit mean?

These tags from ShockRust | Blue | NoLimit, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): 500 slots are set on this server; v2556 (Protocol): The server runs game protocol 2556; matching it is required to join; cs104046 (Build): This server runs game build 104046; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include ShockRust | Blue | NoLimit?

These Rust Server History lists include ShockRust | Blue | NoLimit: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week; Players now: At least 10; Average players: 100+ on average.

Server entry

Does ShockRust | Blue | NoLimit run smoothly?

186 server fps on average over the last 48 hours, never below 110. As many as 306,115 entities were in the world: buildings, deployables and the rest. Memory use peaked at 6,966 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does ShockRust | Blue | NoLimit run?

The recorded build for ShockRust | Blue | NoLimit is Rust network protocol 2556 and build 104046 on Linux. Steam updates your game for you; joining needs the same protocol.

Is ShockRust | Blue | NoLimit online, and how reliable is it?

The live count shows ShockRust | Blue | NoLimit online right now. The uptime it reports puts the last restart at about 2 hours ago. 120 of 120 hours, or 100% of the time, over the last 5 full days. 22 October 2026 is when Rust Server History first saw it.

Where is ShockRust | Blue | NoLimit located?

There is no region published by ShockRust | Blue | NoLimit. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 194.93.2.154:35100.

Wipe log

What does wipe day look like on ShockRust | Blue | NoLimit?

At their busiest, its recent wipes drew an average of 352 players. 3 hours into the latest wipe the crowd peaked.

What is the wipe schedule on ShockRust | Blue | NoLimit?

The record holds too few of ShockRust | Blue | NoLimit's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 4 days 14 hours ago, the current world is what it runs now.

Population

How does ShockRust | Blue | NoLimit rank against other Rust servers?

Over seven days of player hours, ShockRust | Blue | NoLimit ranks #126, inside the top 0.6% of all ranked servers.

How busy is ShockRust | Blue | NoLimit?

43 players are on ShockRust | Blue | NoLimit at present, from 500 slots. Stored history gives a seven-day average of 159 players and a peak of 352. The busiest hour of the last 48 was 13:00 UTC, averaging 265 players.

Rules, map

What are the rules and settings on ShockRust | Blue | NoLimit?

No gather rate is stated in the name of ShockRust | Blue | NoLimit. No figure for group size is published. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does ShockRust | Blue | NoLimit run?

Seed 1636364137, size 4,250: such is the procedural map ShockRust | Blue | NoLimit runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join ShockRust | Blue | NoLimit?

Press F1 in Rust to open the console, then enter client.connect 194.93.2.154:35100 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp500
Max players 500 slots are set on this server.
v2556
Protocol The server runs game protocol 2556; matching it is required to join.
cs104046
Build This server runs game build 104046.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.