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Exhibit no. 13,191Acc. 2026.13191
TEST
Rust server · in the archive since 13 September 2026
Offline 185.30.229.67:28015 checked 24d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Last seen 14 Sep18:55 25 Sep23:03 29 Sep17:13 2 Oct15:15 3 Oct17:41 4 Oct12:14
a wipe on recordthe monthly force wipeexpectedlast seen, 4 Oct 2026, 14:30 UTCAll times UTC.
The record of each wipe
-
Sun 4 Oct 202612:14 UTC24d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sat 3 Oct 202617:41 UTC25d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 1
-
Fri 2 Oct 202615:15 UTC26d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
-
Tue 29 Sep 202617:13 UTC29d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.9 days
- Players before
- 0
-
Fri 25 Sep 202623:03 UTC33d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 3.8 days
- Players before
- 0
-
Mon 14 Sep 202618:55 UTC44d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 11.2 days
- Players before
- 3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on TEST mean?
These tags from TEST, read by the game's server browser, are: gmprimitive (Game mode): No guns here: only bows, spears and melee, in primitive mode; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): This server runs game build 166586; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include TEST?
These Rust Server History lists include TEST: Modded Rust servers: the record and Primitive Rust servers: the record. It appears under these filters on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does TEST run?
The recorded build for TEST is Rust network protocol 2634 and build 166586 on Windows. The protocol must match to join, and Steam handles that update.
Is TEST online, and how reliable is it?
TEST was last seen 24 days 10 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 13 September 2026.
Where is TEST located?
There is no region published by TEST. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 185.30.229.67:28015.
Wipe record
What does wipe day look like on TEST?
2 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on TEST?
There is no next wipe to predict on TEST, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 24 days 12 hours ago its current world was made.
Player record
How does TEST rank against other Rust servers?
Over seven days of player hours, TEST ranks #13,191, inside the top 58% of all ranked servers.
How busy is TEST?
No current count exists for TEST; it was last seen 24 days 10 hours ago.
Rules and settings
What are the rules and settings on TEST?
You will not find a gather rate in the name of TEST. The limit of 8 players per group is the game's default. Recorded as primitive, with this note: melee, bows and spears, with no guns. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does TEST run?
A procedural map is what TEST runs; the game generates it.
Join record
How do I join TEST?
Enter client.connect 185.30.229.67:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmprimitive,cs166586,ts8,^o^z
Game
gmprimitive
mp10
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.