The server's own banner, as it publishes it
Exhibit no. 725Acc. 2026.0725
[EU] Facepunch Primitive 1
Rust server · in the archive since 13 September 2026
Online 79.137.98.158:28015 checked 9m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct17:39 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 11:20 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202617:39 UTC FW27d ago
- Peak
- 18
- Crowd
- –
- Lasted
- running
- Players before
- 5
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 2 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
Who runs [EU] Facepunch Primitive 1?
The same operator most likely runs [EU] Facepunch Primitive 1 and 124 other servers we track, as all publish a playrust.com hostname.
What do the server tags on [EU] Facepunch Primitive 1 mean?
The game's server browser reads these tags published by [EU] Facepunch Primitive 1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): Primitive is the mode: bows, spears and melee, with no guns; mp400 (Max players): 400 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include [EU] Facepunch Primitive 1?
The Rust Server History lists that feature [EU] Facepunch Primitive 1 are: Rust tutorial servers: the record, European Rust servers, Official Rust servers: the record and Primitive Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
The record
Does [EU] Facepunch Primitive 1 run smoothly?
236 server fps on average over the last 48 hours, never below 228. Buildings, deployables and everything else in the world came to as many as 126,165 entities. Up to 5,991 MB of memory was used. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does [EU] Facepunch Primitive 1 run?
On Windows, [EU] Facepunch Primitive 1 runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is [EU] Facepunch Primitive 1 online, and how reliable is it?
At this moment [EU] Facepunch Primitive 1 is online. About 22 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.
Where is [EU] Facepunch Primitive 1 located?
The name of [EU] Facepunch Primitive 1 points to Europe, but no region tag is published. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 79.137.98.158:28015 as the address.
Wipe record
What does wipe day look like on [EU] Facepunch Primitive 1?
18 players on average was the busiest its recent wipes drew. 2 hours into the latest wipe the crowd peaked.
What is the wipe schedule on [EU] Facepunch Primitive 1?
Once a month [EU] Facepunch Primitive 1 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 27 days 17 hours ago. Its tags carry a monthly wipe schedule.
Population
How does [EU] Facepunch Primitive 1 rank against other Rust servers?
The last seven days of player hours place [EU] Facepunch Primitive 1 at #725, among the top 3% of all ranked servers.
How busy is [EU] Facepunch Primitive 1?
19 players are on [EU] Facepunch Primitive 1 at present, from 400 slots. Stored history gives a seven-day average of 16 players and a peak of 52. Stored history puts the busiest hour of the past 48 at 19:00 UTC, averaging 26 players.
Rules, map
What are the rules and settings on [EU] Facepunch Primitive 1?
You will not find a gather rate in the name of [EU] Facepunch Primitive 1. At 8 players, the group limit matches the game's default. Under game mode, the entry reads primitive, melee, bows and spears, with no guns. You may fight and raid other players. The in-game Official tab of Rust lists it. The anti-cheat VAC from Valve is active.
Which map does [EU] Facepunch Primitive 1 run?
Seed 550311472, size 4,250: such is the procedural map [EU] Facepunch Primitive 1 runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Joining the server
How do I join [EU] Facepunch Primitive 1?
Enter client.connect 79.137.98.158:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp400,ptrak,$r?,v2635,^m,^t,gmprimitive,cs168909,sc2,ts8
On Rust Server History
Game
gmprimitive
mp400
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^t
Other
sc2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.