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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 29Acc. 2026.0029

Magic Rust #13 — Vanilla 2x | Pyccкий

Rust server · in the archive since 13 September 2026

Online 185.207.214.134:10000 checked 6m ago

2x weekly wipes moddedoxide
To visit
Players now 179/ 230
78% full
7-day average245peak 890
Rank#29top 0.1%
Last wipe4d agoFri 23 Oct, 10:02 UTC · weekly schedule
Next wipe2d 19hFri 30 Oct, 10:02 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 14:55 UTCAll times UTC.

The record of each wipe

  1. Fri 23 Oct 202610:02 UTC4d ago
    Peak
    890+794 in the queue
    Crowd
    –
    Lasted
    running
    Players before
    20
  2. Fri 16 Oct 202610:01 UTC11d ago
    Peak
    889+331 in the queue
    Crowd
    halved by day 3
    Lasted
    7 days
    Players before
    16
  3. Fri 9 Oct 202610:03 UTC18d ago
    Peak
    893+709 in the queue
    Crowd
    halved by day 3
    Lasted
    7 days
    Players before
    19
  4. Fri 2 Oct 202610:02 UTC25d ago
    Peak
    852+69 in the queue
    Crowd
    halved by day 3
    Lasted
    7 days
    Players before
    19
  5. Fri 25 Sep 202610:01 UTC32d ago
    Peak
    890+715 in the queue
    Crowd
    halved by day 3
    Lasted
    7 days
    Players before
    26
  6. Fri 18 Sep 202610:01 UTC39d ago
    Peak
    799+799 in the queue
    Crowd
    halved by day 2
    Lasted
    7 days
    Players before
    10

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:02 UTC, in 2d 19h. Every Friday at 10:02 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
891wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

Coming wipes

  1. 2d 19hFri 30 Oct, 10:02 UTC
  2. 9d 3hThu 5 Nov, 19:00 UTCFW
  3. 9d 19hFri 6 Nov, 10:02 UTC
  4. 16d 19hFri 13 Nov, 10:02 UTC
  5. 23d 19hFri 20 Nov, 10:02 UTC
  6. 30d 19hFri 27 Nov, 10:02 UTC
  7. 37d 3hThu 3 Dec, 19:00 UTCFW
  8. 37d 19hFri 4 Dec, 10:02 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02505007501k+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 890, 2 hours in, with 794 in the queue.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
020040060080016:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15010015020020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 0.1% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

Who runs Magic Rust #13 — Vanilla 2x | Pyccкий?

A magicrust.gg hostname is published by Magic Rust #13 — Vanilla 2x | Pyccкий and by 35 other servers we track, which points to the same operator.

What do the server tags on Magic Rust #13 — Vanilla 2x | Pyccкий mean?

The game's server browser reads these tags published by Magic Rust #13 — Vanilla 2x | Pyccкий: gmrust (Game mode): This server runs standard Rust survival; mp230 (Max players): The server holds 230 slots; ts300 (Group limit): A team may hold no more than 300; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes fall every week; ^t (Tutorial on): The server offers Facepunch's tutorial to new players; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; jp6 (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Magic Rust #13 — Vanilla 2x | Pyccкий?

The Rust Server History lists that feature Magic Rust #13 — Vanilla 2x | Pyccкий are: Rust tutorial servers: the record, 2x Rust servers: the record, European Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 100; Average players: 200+ on average.

Server record

Does Magic Rust #13 — Vanilla 2x | Pyccкий run smoothly?

Averaged over the last 48 hours: 46 server fps, with 7 the lowest. Buildings, deployables and everything else in the world came to as many as 400,620 entities. Memory use peaked at 12,784 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Magic Rust #13 — Vanilla 2x | Pyccкий run?

The recorded build for Magic Rust #13 — Vanilla 2x | Pyccкий is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is Magic Rust #13 — Vanilla 2x | Pyccкий online, and how reliable is it?

Magic Rust #13 — Vanilla 2x | Pyccкий is listed as online now. Going by its reported uptime, it restarted about 8 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is Magic Rust #13 — Vanilla 2x | Pyccкий located?

Its name points to Europe, though Magic Rust #13 — Vanilla 2x | Pyccкий publishes no region tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 185.207.214.134:10000.

Wipe history

What does wipe day look like on Magic Rust #13 — Vanilla 2x | Pyccкий?

891 players on average was the busiest its recent wipes drew. With 794 more waiting in the queue, the crowd peaked 2 hours after the latest wipe. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 3 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Magic Rust #13 — Vanilla 2x | Pyccкий?

Wipes on Magic Rust #13 — Vanilla 2x | Pyccкий follow a every Friday at 10:02 UTC pattern. On Friday 30 October at 10:02 UTC its next wipe is due. The world it runs now dates from 4 days 4 hours ago. The tags list a weekly wipe schedule.

Population

How does Magic Rust #13 — Vanilla 2x | Pyccкий rank against other Rust servers?

Over seven days of player hours, Magic Rust #13 — Vanilla 2x | Pyccкий ranks #29, inside the top 0.1% of all ranked servers.

How busy is Magic Rust #13 — Vanilla 2x | Pyccкий?

Of its 230 slots, Magic Rust #13 — Vanilla 2x | Pyccкий currently has 179 filled. The seven-day average stands at 245 players; the peak is 890. An average of 508 players at 16:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on Magic Rust #13 — Vanilla 2x | Pyccкий?

You can read a 2x gather rate in the name of Magic Rust #13 — Vanilla 2x | Pyccкий. No group may exceed 300 players. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Magic Rust #13 — Vanilla 2x | Pyccкий run?

Seed 1337, size 4,000: such is the procedural map Magic Rust #13 — Vanilla 2x | Pyccкий runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: ДЛЯ CЛAБЫX ПK.

How to join

How do I join Magic Rust #13 — Vanilla 2x | Pyccкий?

Press F1 in Rust to open the console, then enter client.connect 185.207.214.134:10000 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://magicrust.gg/serv13 is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp230,ptrak,jp6,$r?,v2635,^w,^t,gmrust,cs168909,ts300,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp230
Max players The server holds 230 slots.
ts300
Group limit A team may hold no more than 300.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes fall every week.

Gameplay

^t
Tutorial on The server offers Facepunch's tutorial to new players.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Other

jp6
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.