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Exhibit no. 53Acc. 2026.0053

Magic Rust #15 — Modded 2x (No limit) | Pyccкий

Rust server · in the archive since 13 September 2026

Online 185.207.214.27:20000 checked 11m ago

2x weekly wipes moddedoxide
To visit
Players now 67/ 120
56% full
7-day average201peak 589
Rank#53top 0.2%
Last wipe3d agoMon 26 Oct, 10:05 UTC · weekly schedule
Next wipe3d 9hMon 2 Nov, 10:05 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 00:30 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202610:05 UTC3d ago
    Peak
    589+129 in the queue
    Crowd
    –
    Lasted
    running
    Players before
    49
  2. Mon 19 Oct 202610:01 UTC10d ago
    Peak
    387+67 in the queue
    Crowd
    halved by day 5
    Lasted
    7 days
    Players before
    22
  3. Mon 12 Oct 202610:02 UTC17d ago
    Peak
    429+68 in the queue
    Crowd
    halved by day 4
    Lasted
    7 days
    Players before
    14
  4. Mon 5 Oct 202610:02 UTC24d ago
    Peak
    428+69 in the queue
    Crowd
    halved by day 4
    Lasted
    7 days
    Players before
    304
  5. Mon 28 Sep 202610:01 UTC31d ago
    Peak
    407+66 in the queue
    Crowd
    held half
    Lasted
    7 days
    Players before
    17
  6. Mon 21 Sep 202610:01 UTC38d ago
    Peak
    492+70 in the queue
    Crowd
    halved by day 4
    Lasted
    7 days
    Players before
    16
  7. Mon 14 Sep 202610:01 UTC45d ago
    Peak
    455+68 in the queue
    Crowd
    halved by day 5
    Lasted
    7 days
    Players before
    10

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 10:05 UTC, in 3d 9h. Every Monday at 10:05 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
468wipe-day peakplayers, last three wipes
20%crowd heldelse halves by day 4

Coming wipes

  1. 3d 9hMon 2 Nov, 10:05 UTC
  2. 6d 18hThu 5 Nov, 19:00 UTCFW
  3. 10d 9hMon 9 Nov, 10:05 UTC
  4. 17d 9hMon 16 Nov, 10:05 UTC
  5. 24d 9hMon 23 Nov, 10:05 UTC
  6. 31d 9hMon 30 Nov, 10:05 UTC
  7. 34d 18hThu 3 Dec, 19:00 UTCFW
  8. 38d 9hMon 7 Dec, 10:05 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 589, 2 hours in, with 129 in the queue.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
020040060080001:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.2% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

Who runs Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

The same operator most likely runs Magic Rust #15 — Modded 2x (No limit) | Pyccкий and 35 other servers we track, as all publish a magicrust.gg hostname.

What do the server tags on Magic Rust #15 — Modded 2x (No limit) | Pyccкий mean?

The game's server browser reads these tags published by Magic Rust #15 — Modded 2x (No limit) | Pyccкий: gmrust (Game mode): This server runs standard Rust survival; mp120 (Max players): 120 slots are set on this server; ts300 (Group limit): The team cap is 300; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^w (Weekly): Wipes fall every week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; jp0 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

The Rust Server History lists that feature Magic Rust #15 — Modded 2x (No limit) | Pyccкий are: 2x Rust servers: the record, European Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 50; Average players: 200+ on average.

Server entry

Does Magic Rust #15 — Modded 2x (No limit) | Pyccкий run smoothly?

45 server fps on average over the last 48 hours, never below 34. As many as 442,179 entities were in the world: buildings, deployables and the rest. The highest memory use was 14,835 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Magic Rust #15 — Modded 2x (No limit) | Pyccкий run?

On Windows, Magic Rust #15 — Modded 2x (No limit) | Pyccкий runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Magic Rust #15 — Modded 2x (No limit) | Pyccкий online, and how reliable is it?

Magic Rust #15 — Modded 2x (No limit) | Pyccкий is listed as online now. About 18 hours ago is when it last restarted, judged by the uptime it reports. It was up for 143 of 168 hours in the last 7 full days, 85% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Magic Rust #15 — Modded 2x (No limit) | Pyccкий located?

No region tag is published by Magic Rust #15 — Modded 2x (No limit) | Pyccкий, but its name points to Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 185.207.214.27:20000 as the address.

Wipe log

What does wipe day look like on Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

468 players on average was the busiest its recent wipes drew. 2 hours after the latest wipe the crowd peaked, with a queue of 129 more. Half that peak was held until the next wipe in 20% of its recent wipes. By day 4 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

The wipes on Magic Rust #15 — Modded 2x (No limit) | Pyccкий follow a every Monday at 10:05 UTC rhythm. Due on Monday 2 November at 10:05 UTC is its next wipe. 3 days 14 hours ago its current world was made. The tags list a weekly wipe schedule.

Player counts

How does Magic Rust #15 — Modded 2x (No limit) | Pyccкий rank against other Rust servers?

Over seven days of player hours, Magic Rust #15 — Modded 2x (No limit) | Pyccкий ranks #53, inside the top 0.2% of all ranked servers.

How busy is Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

67 players are on Magic Rust #15 — Modded 2x (No limit) | Pyccкий at present, from 120 slots. Stored history gives a seven-day average of 201 players and a peak of 589. Stored history puts the busiest hour of the past 48 at 16:00 UTC, averaging 404 players.

Map and rules

What are the rules and settings on Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

You can read a 2x gather rate in the name of Magic Rust #15 — Modded 2x (No limit) | Pyccкий. The group limit is 300 players. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Magic Rust #15 — Modded 2x (No limit) | Pyccкий run?

Generated by the game at size 4,000 with seed 1337, the map on Magic Rust #15 — Modded 2x (No limit) | Pyccкий is procedural. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: ДЛЯ CЛAБЫX ПK.

Joining the server

How do I join Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

Press F1 in Rust to open the console, then enter client.connect 185.207.214.27:20000 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp120,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts300,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp120
Max players 120 slots are set on this server.
ts300
Group limit The team cap is 300.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes fall every week.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Other

jp0
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.