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Exhibit no. 146Acc. 2026.0146

Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10

Rust server · in the archive since 13 September 2026

Online 185.207.214.221:10000 checked 10m ago

2x trio weekly wipes moddedoxide
To visit
Players now 479/ 510
94% full · 34 in queue
7-day average106peak 595
Rank#146top 0.7%
Last wipe1d agoMon 26 Oct, 10:02 UTC · weekly schedule
Next wipe5d 19hMon 2 Nov, 10:02 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 14:50 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202610:02 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    16
  2. Mon 19 Oct 202610:00 UTC8d ago
    Peak
    568+71 in the queue
    Crowd
    halved by day 2
    Lasted
    7 days
    Players before
    4
  3. Mon 12 Oct 202610:02 UTC15d ago
    Peak
    558+70 in the queue
    Crowd
    halved by day 2
    Lasted
    7 days
    Players before
    8
  4. Mon 5 Oct 202610:02 UTC22d ago
    Peak
    503+69 in the queue
    Crowd
    halved by day 2
    Lasted
    7 days
    Players before
    89
  5. Mon 28 Sep 202610:00 UTC29d ago
    Peak
    532+67 in the queue
    Crowd
    halved by day 2
    Lasted
    7 days
    Players before
    18
  6. Mon 21 Sep 202610:00 UTC36d ago
    Peak
    565+68 in the queue
    Crowd
    halved by day 2
    Lasted
    7 days
    Players before
    9
  7. Mon 14 Sep 202610:01 UTC43d ago
    Peak
    588+78 in the queue
    Crowd
    halved by day 2
    Lasted
    7 days
    Players before
    7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 10:02 UTC, in 5d 19h. Every Monday at 10:02 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
543wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

Coming wipes

  1. 5d 19hMon 2 Nov, 10:02 UTC
  2. 9d 3hThu 5 Nov, 19:00 UTCFW
  3. 12d 19hMon 9 Nov, 10:02 UTC
  4. 19d 19hMon 16 Nov, 10:02 UTC
  5. 26d 19hMon 23 Nov, 10:02 UTC
  6. 33d 19hMon 30 Nov, 10:02 UTC
  7. 37d 3hThu 3 Dec, 19:00 UTCFW
  8. 40d 19hMon 7 Dec, 10:02 UTC

The first 48 hours of its last wipes

Mon 19 OctMon 12 OctMon 5 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 568, 5 hours in, with 71 in the queue.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
020040060080016:0001:0010:0019:0004:0013:00Wiped Mon 26 Oct, 10:02 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
02040608016:0001:0010:0019:0004:0013:00Wiped Mon 26 Oct, 10:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
110020030040020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 0.7% of all ranked servers, and #14 of the trio servers (top 2%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

Who runs Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10?

A magicrust.gg hostname is published by Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10 and by 35 other servers we track, which points to the same operator.

What do the server tags on Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10 mean?

The game's server browser reads these tags published by Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10: gmrust (Game mode): The game mode is standard Rust survival; mp510 (Max players): 510 slots are set on this server; ts3 (Group limit): Teams are capped at 3; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^w (Weekly): Wipes fall every week; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; jp2 (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10?

These Rust Server History lists include Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10: 2x Rust servers: the record, European Rust servers, Modded Rust servers: the record and Trio Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 200; Average players: 100+ on average.

Server entry

Does Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10 run smoothly?

Across the last 48 hours it averaged 46 server fps; the low was 6. Buildings, deployables and everything else in the world came to as many as 280,014 entities. Memory use peaked at 10,936 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10 run?

The recorded build for Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10 is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10 online, and how reliable is it?

At this moment Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10 is online. The uptime it reports puts the last restart at about 8 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. First seen by Rust Server History on 13 September 2026.

Where is Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10 located?

The name of Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10 points to Europe, but no region tag is published. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 185.207.214.221:10000.

Wipe record

What does wipe day look like on Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10?

543 players on average was the busiest its recent wipes drew. With 71 more waiting in the queue, the crowd peaked 5 hours after the latest wipe. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 2 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10?

Wipes on Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10 follow a every Monday at 10:02 UTC pattern. On Monday 2 November at 10:02 UTC its next wipe is due. 28 hours ago its current world was made. Its tags carry a weekly wipe schedule.

Population

How does Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10 rank against other Rust servers?

The last seven days of player hours place Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10 at #146, among the top 0.7% of all ranked servers. Within its group of trio servers, this entry ranks #14.

How busy is Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10?

34 players wait for Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10, which holds 479 on its 510 slots. Stored history gives a seven-day average of 106 players and a peak of 595. Stored history puts the busiest hour of the past 48 at 14:00 UTC, averaging 586 players.

Map and rules

What are the rules and settings on Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10?

You can read a 2x gather rate in the name of Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10. A group may hold 3 players at most (trio). Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10 run?

Generated by the game at size 4,000 with seed 1337, the map on Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10 is procedural. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: Baйп был 1д нaзaд.

How to join

How do I join Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10?

Press F1 in Rust to open the console, then enter client.connect 185.207.214.221:10000 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://magicrust.gg/serv24 is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp510,ptrak,jp2,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp510
Max players 510 slots are set on this server.
ts3
Group limit Teams are capped at 3.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes fall every week.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Other

jp2
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.