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Exhibit no. 12,981Acc. 2026.12981

RAID LAB | Build. Test. Repeat.

Rust server, EU · in the archive since 25 October 2026

Offline EU 179.255.185.126:28015 checked 3d ago

moddedoxide
To visit
Players now 0/ 12
0% full
7-day average0peak 1
Rank#12,981top 58% · #2416 in EU
Last wipe3d agoMon 26 Oct, 04:41 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 15:55 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202604:39 UTC3d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 58% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RAID LAB | Build. Test. Repeat. mean?

These tags from RAID LAB | Build. Test. Repeat., read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp12 (Max players): The server holds 12 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^d (Combat training): Training for aim and PvP, with loot supplied; ^k (Build server): Design and practise bases here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): The server browser lists it under Europe. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RAID LAB | Build. Test. Repeat.?

These Rust Server History lists include RAID LAB | Build. Test. Repeat.: European Rust servers, Modded Rust servers: the record, Rust aim training servers and Rust build servers: the record. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server record

Which version of Rust does RAID LAB | Build. Test. Repeat. run?

Rust network protocol 2635 and build 168909 is the build RAID LAB | Build. Test. Repeat. runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RAID LAB | Build. Test. Repeat. online, and how reliable is it?

Offline now, RAID LAB | Build. Test. Repeat. was last seen 3 days 1 hours ago. 5 of 72 hours, or 7% of the time, over the last 3 full days. First seen by Rust Server History on 25 October 2026.

Where is RAID LAB | Build. Test. Repeat. located?

With its EU tag, RAID LAB | Build. Test. Repeat. lists itself in Europe. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 179.255.185.126:28015.

Wipe history

What does wipe day look like on RAID LAB | Build. Test. Repeat.?

An average peak of 1 players was drawn by its recent wipes. 7 hours into the latest wipe the crowd peaked.

What is the wipe schedule on RAID LAB | Build. Test. Repeat.?

Its rhythm is not yet clear: too few of RAID LAB | Build. Test. Repeat.'s wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 3 days 12 hours ago, the current world is what it runs now.

Player counts

How does RAID LAB | Build. Test. Repeat. rank against other Rust servers?

RAID LAB | Build. Test. Repeat. ranks #12,981 on seven-day player hours: top 58% overall and #2,416 in Europe.

How busy is RAID LAB | Build. Test. Repeat.?

No current count exists for RAID LAB | Build. Test. Repeat.; it was last seen 3 days 1 hours ago. Stored history gives a seven-day average of 0 players and a peak of 1.

Map and rules

What are the rules and settings on RAID LAB | Build. Test. Repeat.?

You will not find a gather rate in the name of RAID LAB | Build. Test. Repeat.. The limit of 8 players per group is the game's default. combat training is the game mode, practice for aim and PvP, loot given out. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Join record

How do I join RAID LAB | Build. Test. Repeat.?

Entering client.connect 179.255.185.126:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp12,ptrak,$r?,v2635,^d,^k,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp12
Max players The server holds 12 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Gameplay

^d
Combat training Training for aim and PvP, with loot supplied.
^k
Build server Design and practise bases here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.