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Exhibit no. 500Acc. 2026.0500
Japan Tokyo - Vanilla PvE|JP|Beginner
Rust server, EA · in the archive since 13 September 2026
Online EA 162.222.17.4:30000 checked 13m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct19:44 · FW 2 Oct08:44
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 09:45 UTCAll times UTC.
The record of each wipe
-
Fri 2 Oct 202608:44 UTC27d ago
- Peak
- 201+78 in the queue
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct 202619:44 UTC FW27d ago
- Peak
- 201+78 in the queue
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 30
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 201, 5 hours in, with 78 in the queue.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 2% of all ranked servers, top 3% in EA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
Who runs Japan Tokyo - Vanilla PvE|JP|Beginner?
The same operator most likely runs Japan Tokyo - Vanilla PvE|JP|Beginner and 3 other servers we track, as all publish a japantokyo.jp hostname.
What do the server tags on Japan Tokyo - Vanilla PvE|JP|Beginner mean?
The game's server browser reads these tags published by Japan Tokyo - Vanilla PvE|JP|Beginner: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts16 (Group limit): A team may hold no more than 16; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server; EA (East Asia): The server browser lists it under East Asia. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Japan Tokyo - Vanilla PvE|JP|Beginner?
These Rust Server History lists include Japan Tokyo - Vanilla PvE|JP|Beginner: Rust servers for new players, Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 25+ on average.
The record
Does Japan Tokyo - Vanilla PvE|JP|Beginner run smoothly?
Across the last 48 hours it averaged 30 server fps; the low was 29. Buildings, deployables and everything else in the world came to as many as 436,141 entities. The highest memory use was 10,660 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does Japan Tokyo - Vanilla PvE|JP|Beginner run?
On Linux, Japan Tokyo - Vanilla PvE|JP|Beginner runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.
Is Japan Tokyo - Vanilla PvE|JP|Beginner online, and how reliable is it?
At this moment Japan Tokyo - Vanilla PvE|JP|Beginner is online. About 10 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.
Where is Japan Tokyo - Vanilla PvE|JP|Beginner located?
With its EA tag, Japan Tokyo - Vanilla PvE|JP|Beginner lists itself in Asia. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 162.222.17.4:30000.
Wipe history
What does wipe day look like on Japan Tokyo - Vanilla PvE|JP|Beginner?
201 players on average was the busiest its recent wipes drew. With 78 more waiting in the queue, the crowd peaked 5 hours after the latest wipe.
What is the wipe schedule on Japan Tokyo - Vanilla PvE|JP|Beginner?
The rhythm of Japan Tokyo - Vanilla PvE|JP|Beginner cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 27 days 1 hours ago its current world was made.
Player record
How does Japan Tokyo - Vanilla PvE|JP|Beginner rank against other Rust servers?
Japan Tokyo - Vanilla PvE|JP|Beginner takes #15 in Asia on seven-day player hours, with #500 overall and a place in the top 2% of all ranked servers.
How busy is Japan Tokyo - Vanilla PvE|JP|Beginner?
Of its 100 slots, Japan Tokyo - Vanilla PvE|JP|Beginner currently has 26 filled. Stored history gives a seven-day average of 34 players and a peak of 85. An average of 66 players at 12:00 UTC made that the busiest hour of the last 48.
Rules, map
What are the rules and settings on Japan Tokyo - Vanilla PvE|JP|Beginner?
The name of Japan Tokyo - Vanilla PvE|JP|Beginner carries no gather rate. No group may exceed 16 players. pve is the game mode, player combat is not allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. Vanilla is its own description: rates, kits and rules are as Facepunch ships them. VAC from Valve is switched on.
Which map does Japan Tokyo - Vanilla PvE|JP|Beginner run?
A procedural map of size 4,500 with seed 1337 is what Japan Tokyo - Vanilla PvE|JP|Beginner runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: Custom Map.
Joining the server
How do I join Japan Tokyo - Vanilla PvE|JP|Beginner?
Enter client.connect 162.222.17.4:30000 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/AH7FXJ2Xet.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,^z,^y,^v,EA,^p,gmrust,cs168909,ts16
Game
gmrust
mp100
ts16
v2635
cs168909
ptrak
$r?
Difficulty
^v
Gameplay
^p
Mods and access
^z
^y
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.