Open every day, at every hour Admission free 11,748 servers and 75,412 players on view The records renewed every five minutes
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Exhibit no. 15,917Acc. 2026.15917

Isolated save recovery check

Rust server, EA · in the archive since 2 October 2026

Offline EA 153.246.233.123:38015 checked 26d ago

monthly wipes vanillaoxide
To visit
Players now 0/ ?
7-day average0peak –
Rank#15,917top 69% · #487 in EA
Last wipe33d agoFri 25 Sep, 12:09 UTC · monthly schedule
Next wipe8d 5hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 69% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Isolated save recovery check mean?

You can see the tags Isolated save recovery check publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): This server runs game build 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; EA (East Asia): Its entry in the server browser sits under East Asia. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Isolated save recovery check?

These Rust Server History lists include Isolated save recovery check: Rust community servers and The vanilla Rust servers on record. These filters on the server list bring it up: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The record

Which version of Rust does Isolated save recovery check run?

The recorded build for Isolated save recovery check is Rust network protocol 2634 and build 166586 on Linux. Steam updates your game for you; joining needs the same protocol.

Is Isolated save recovery check online, and how reliable is it?

Isolated save recovery check was last seen 26 days 5 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 2 October 2026 is when Rust Server History first saw it.

Where is Isolated save recovery check located?

With its EA tag, Isolated save recovery check lists itself in Asia. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 153.246.233.123:38015.

Wipe log

What is the wipe schedule on Isolated save recovery check?

The next wipe on Isolated save recovery check is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 33 days 1 hours ago. The tags list a monthly wipe schedule.

Population

How does Isolated save recovery check rank against other Rust servers?

Isolated save recovery check ranks #15,917 on seven-day player hours: top 69% overall and #487 in Asia.

How busy is Isolated save recovery check?

The last sighting of Isolated save recovery check in the live count was 26 days 5 hours ago; it is offline now.

Rules, map

What are the rules and settings on Isolated save recovery check?

The name of Isolated save recovery check carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Under Community in the server browser, this community server is listed. Oxide plugins are running. The server applies the label vanilla: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.

Which map does Isolated save recovery check run?

The game generates the map on Isolated save recovery check, which is procedural.

Joining the server

How do I join Isolated save recovery check?

Entering client.connect 153.246.233.123:38015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2634,^m,^v,EA,gmrust,cs166586,ts8,^o

Game

gmrust
Game mode This server runs standard Rust survival.
mp0
Max players The server holds 0 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs166586
Build This server runs game build 166586.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.

Region

EA
East Asia Its entry in the server browser sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.