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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 766Acc. 2026.0766

[SEA] Facepunch Premium 1

Rust server · in the archive since 13 September 2026

Online 15.235.181.140:28015 checked 9m ago

official monthly wipes vanillapremium
To visit
Players now 5/ 250
2% full
7-day average14peak 44
Rank#766top 3%
Last wipe27d agoThu 1 Oct, 17:42 UTC · monthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 15:50 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202617:42 UTC FW27d ago
    Peak
    150
    Crowd
    –
    Lasted
    running
    Players before
    3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

150wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 150, 46 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0510152016:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

Who runs [SEA] Facepunch Premium 1?

The same operator most likely runs [SEA] Facepunch Premium 1 and 124 other servers we track, as all publish a playrust.com hostname.

What do the server tags on [SEA] Facepunch Premium 1 mean?

The game's server browser reads these tags published by [SEA] Facepunch Premium 1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This server runs standard Rust survival; mp250 (Max players): 250 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): The server offers Facepunch's tutorial to new players; ^q (Premium): Joining requires Rust's premium status; sc2 (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [SEA] Facepunch Premium 1?

These Rust Server History lists include [SEA] Facepunch Premium 1: Rust tutorial servers: the record, Official Rust servers: the record and The vanilla Rust servers on record. These filters on the server list bring it up: Region: Asia; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

The record

Does [SEA] Facepunch Premium 1 run smoothly?

Averaged over the last 48 hours: 139 server fps, with 101 the lowest. As many as 168,618 entities were in the world: buildings, deployables and the rest. The highest memory use was 5,950 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does [SEA] Facepunch Premium 1 run?

The recorded build for [SEA] Facepunch Premium 1 is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [SEA] Facepunch Premium 1 online, and how reliable is it?

The live count shows [SEA] Facepunch Premium 1 online right now. About 1 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is [SEA] Facepunch Premium 1 located?

No region tag is published by [SEA] Facepunch Premium 1, but its name points to Asia. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 15.235.181.140:28015 as the address.

Wipe history

What does wipe day look like on [SEA] Facepunch Premium 1?

At their busiest, its recent wipes drew an average of 150 players. At 46 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on [SEA] Facepunch Premium 1?

[SEA] Facepunch Premium 1 wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 27 days 22 hours ago. Its tags carry a monthly wipe schedule.

Population

How does [SEA] Facepunch Premium 1 rank against other Rust servers?

Player hours over the last seven days put [SEA] Facepunch Premium 1 at #766: a place in the top 3% of all ranked servers.

How busy is [SEA] Facepunch Premium 1?

Of its 250 slots, [SEA] Facepunch Premium 1 currently has 5 filled. The seven-day average stands at 14 players; the peak is 44. The busiest hour of the last 48 was 13:00 UTC, averaging 16 players.

Rules, map

What are the rules and settings on [SEA] Facepunch Premium 1?

The name of [SEA] Facepunch Premium 1 carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Rust's in-game Official tab carries this entry. Vanilla is its own description: rates, kits and rules are as Facepunch ships them. Joining requires Rust's premium status. The anti-cheat VAC from Valve is active.

Which map does [SEA] Facepunch Premium 1 run?

Generated by the game at size 4,500 with seed 1054324525, the map on [SEA] Facepunch Premium 1 is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join [SEA] Facepunch Premium 1?

Enter client.connect 15.235.181.140:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. Joining requires Rust's premium status.

The label explained

Server tags

What each tag this server publishes means.

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Server History

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode This server runs standard Rust survival.
mp250
Max players 250 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on The server offers Facepunch's tutorial to new players.

Mods and access

^q
Premium Joining requires Rust's premium status.

Other

sc2
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.