Open every day, at every hour Admission free 11,709 servers and 55,398 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,338Acc. 2026.15338

RustGalaxy Japan Test Server

Rust server, EA · in the archive since 27 October 2026

Offline EA 151.242.74.235:28015 checked 1d ago

monthly wipes vanillaoxide
To visit
Players now 0/ ?
7-day average0peak –
Rank#15,338top 69% · #499 in EA
Last wipe27d agoThu 1 Oct, 17:36 UTC · monthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123420:0021:0023:0000:0002:0003:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304020:0021:0023:0000:0002:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

Who runs RustGalaxy Japan Test Server?

The same operator most likely runs RustGalaxy Japan Test Server and 11 other servers we track, as all publish a rustgalaxy.com hostname.

What do the server tags on RustGalaxy Japan Test Server mean?

The game's server browser reads these tags published by RustGalaxy Japan Test Server: gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): Slot count: 0; ts100 (Group limit): A team may hold no more than 100; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; EA (East Asia): Its entry in the server browser sits under East Asia. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RustGalaxy Japan Test Server?

These Rust Server History lists include RustGalaxy Japan Test Server: Rust community servers and The vanilla Rust servers on record. These filters on the server list bring it up: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The record

Does RustGalaxy Japan Test Server run smoothly?

Across the last 48 hours it averaged 28 server fps; the low was 22. Buildings, deployables and everything else in the world came to as many as 105,177 entities. The highest memory use was 2,697 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does RustGalaxy Japan Test Server run?

Rust network protocol 2635 and build 168909 is the build RustGalaxy Japan Test Server runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is RustGalaxy Japan Test Server online, and how reliable is it?

Offline now, RustGalaxy Japan Test Server was last seen 31 hours ago. About 6 hours ago is when it last restarted, judged by the uptime it reports. Of 24 hours in the last 1 full day, it was up for 4: 17% of the time. First seen by Rust Server History on 27 October 2026.

Where is RustGalaxy Japan Test Server located?

The EA tag is how RustGalaxy Japan Test Server lists itself in Asia. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 151.242.74.235:28015.

Wipe history

What is the wipe schedule on RustGalaxy Japan Test Server?

An estimate from the force wipe gives RustGalaxy Japan Test Server's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 16 hours ago its current world was made. Its tags carry a monthly wipe schedule.

Population

How does RustGalaxy Japan Test Server rank against other Rust servers?

Seven days of player hours rank RustGalaxy Japan Test Server at #15,338, in the top 69% of all ranked servers; within Asia it is #499.

How busy is RustGalaxy Japan Test Server?

No current count exists for RustGalaxy Japan Test Server; it was last seen 31 hours ago. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on RustGalaxy Japan Test Server?

No gather rate is stated in the name of RustGalaxy Japan Test Server. No group may exceed 100 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. Plugins in use: Oxide. The name vanilla is used here: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.

Which map does RustGalaxy Japan Test Server run?

Generated by the game at size 4,000 with seed 1337, the map on RustGalaxy Japan Test Server is procedural. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: Custom Map.

Joining the server

How do I join RustGalaxy Japan Test Server?

Entering client.connect 151.242.74.235:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://discord.com/invite/uJeMnpN92P is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts100,^o

Game

gmrust
Game mode This server runs standard Rust survival.
mp0
Max players Slot count: 0.
ts100
Group limit A team may hold no more than 100.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.

Region

EA
East Asia Its entry in the server browser sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.