The server's own banner, as it publishes it
Exhibit no. 779Acc. 2026.0779
[CAN] Facepunch Large 1
Rust server · in the archive since 13 September 2026
Online 148.113.198.15:28015 checked 7m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct17:41 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 11:45 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202617:41 UTC FW27d ago
- Peak
- 23
- Crowd
- –
- Lasted
- running
- Players before
- 9
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 47 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
Who runs [CAN] Facepunch Large 1?
[CAN] Facepunch Large 1 and 124 other servers we track share a playrust.com hostname, so the same operator most likely runs them.
What do the server tags on [CAN] Facepunch Large 1 mean?
You can see the tags [CAN] Facepunch Large 1 publishes, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This server runs standard Rust survival; mp400 (Max players): Slot count: 400; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include [CAN] Facepunch Large 1?
These Rust Server History lists include [CAN] Facepunch Large 1: Rust tutorial servers: the record, Official Rust servers: the record and The vanilla Rust servers on record. These filters on the server list bring it up: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
The record
Does [CAN] Facepunch Large 1 run smoothly?
Averaged over the last 48 hours: 248 server fps, with 208 the lowest. As many as 180,701 entities were in the world: buildings, deployables and the rest. Up to 6,504 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does [CAN] Facepunch Large 1 run?
Rust network protocol 2635 and build 168909 is the build [CAN] Facepunch Large 1 runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is [CAN] Facepunch Large 1 online, and how reliable is it?
[CAN] Facepunch Large 1 is listed as online now. Going by its reported uptime, it restarted about 22 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is [CAN] Facepunch Large 1 located?
There is no region published by [CAN] Facepunch Large 1. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 148.113.198.15:28015 as the address.
Wipe history
What does wipe day look like on [CAN] Facepunch Large 1?
At their busiest, its recent wipes drew an average of 23 players. On the latest wipe, 47 hours after the wipe, the crowd peaked.
What is the wipe schedule on [CAN] Facepunch Large 1?
[CAN] Facepunch Large 1 wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 27 days 18 hours ago. The tags list a monthly wipe schedule.
Player counts
How does [CAN] Facepunch Large 1 rank against other Rust servers?
Over seven days of player hours, [CAN] Facepunch Large 1 ranks #779, inside the top 4% of all ranked servers.
How busy is [CAN] Facepunch Large 1?
Against 400 slots, [CAN] Facepunch Large 1 records 3 players right now. Stored history gives a seven-day average of 14 players and a peak of 33. The busiest hour of the last 48 was 01:00 UTC, averaging 23 players.
Rules and settings
What are the rules and settings on [CAN] Facepunch Large 1?
You will not find a gather rate in the name of [CAN] Facepunch Large 1. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. It appears in Rust's Official tab in game. Vanilla is its own description: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.
Which map does [CAN] Facepunch Large 1 run?
Generated by the game at size 5,000 with seed 1205868088, the map on [CAN] Facepunch Large 1 is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.
Joining the server
How do I join [CAN] Facepunch Large 1?
Enter client.connect 148.113.198.15:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8
On Rust Server History
Game
gmrust
mp400
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
Other
sc2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.