The server's own banner, as it publishes it
Exhibit no. 1,475Acc. 2026.1475
[EU] Facepunch Staging
Rust server · in the archive since 13 September 2026
Online 79.137.98.9:28015 checked 12m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 24 Sep11:45 8 Oct07:27 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 06:55 UTCAll times UTC.
The record of each wipe
-
Thu 8 Oct 202607:27 UTC20d ago
- Peak
- 23
- Crowd
- –
- Lasted
- running
- Players before
- 5
-
Thu 24 Sep 202611:45 UTC34d ago
- Peak
- 54
- Crowd
- halved by day 8
- Lasted
- 13.8 days
- Players before
- 11
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 11 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
Who runs [EU] Facepunch Staging?
[EU] Facepunch Staging and 124 other servers we track share a playrust.com hostname, so the same operator most likely runs them.
What do the server tags on [EU] Facepunch Staging mean?
You can see the tags [EU] Facepunch Staging publishes, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): Slot count: 350; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs169488 (Build): This server runs game build 169488; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): Facepunch's tutorial is open to new players here; sc2 (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include [EU] Facepunch Staging?
These Rust Server History lists include [EU] Facepunch Staging: Rust tutorial servers: the record, European Rust servers, Official Rust servers: the record and The vanilla Rust servers on record. These filters on the server list bring it up: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
The record
Does [EU] Facepunch Staging run smoothly?
Across the last 48 hours it averaged 192 server fps; the low was 180. Buildings, deployables and everything else in the world came to as many as 114,000 entities. The highest memory use was 4,138 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does [EU] Facepunch Staging run?
On Windows, [EU] Facepunch Staging runs Rust network protocol 2635 and build 169488. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is [EU] Facepunch Staging online, and how reliable is it?
The live count shows [EU] Facepunch Staging online right now. The uptime it reports puts the last restart at about 19 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.
Where is [EU] Facepunch Staging located?
Its name points to Europe, though [EU] Facepunch Staging publishes no region tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 79.137.98.9:28015.
Wipe record
What does wipe day look like on [EU] Facepunch Staging?
At their busiest, its recent wipes drew an average of 38 players. On the latest wipe, 11 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 8 it fell below half in the wipes where it did not hold.
What is the wipe schedule on [EU] Facepunch Staging?
The force wipe is the only wipe on [EU] Facepunch Staging, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 34 days 19 hours ago, the current world is what it runs now. The tags list a monthly wipe schedule.
Player counts
How does [EU] Facepunch Staging rank against other Rust servers?
Over seven days of player hours, [EU] Facepunch Staging ranks #1,475, inside the top 7% of all ranked servers.
How busy is [EU] Facepunch Staging?
2 players are on [EU] Facepunch Staging at present, from 350 slots. A seven-day average of 4 players is recorded, with a peak of 12. An average of 9 players at 19:00 UTC made that the busiest hour of the last 48.
Rules, map
What are the rules and settings on [EU] Facepunch Staging?
The name of [EU] Facepunch Staging carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. It appears in Rust's Official tab in game. The server applies the label vanilla: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.
Which map does [EU] Facepunch Staging run?
Seed 1641015675, size 4,300: such is the procedural map [EU] Facepunch Staging runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
How to join
How do I join [EU] Facepunch Staging?
Press F1 in Rust to open the console, then enter client.connect 79.137.98.9:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs169488,sc2,ts8
On Rust Server History
Game
gmrust
mp350
ts8
v2635
cs169488
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
Other
sc2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.