The server's own banner, as it publishes it
Exhibit no. 487Acc. 2026.0487
[EA] Facepunch 3
Rust server · in the archive since 13 September 2026
Online 43.239.138.84:28015 checked 8m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct17:39 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 20:50 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202617:39 UTC FW26d ago
- Peak
- 162
- Crowd
- –
- Lasted
- running
- Players before
- 9
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
Coming wipes
- 8d 22hThu 5 Nov, 19:00 UTCFW
- 36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 162, 46 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 2% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
Who runs [EA] Facepunch 3?
[EA] Facepunch 3 and 124 other servers we track share a playrust.com hostname, so the same operator most likely runs them.
What do the server tags on [EA] Facepunch 3 mean?
These tags from [EA] Facepunch 3, read by the game's server browser, are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This server runs standard Rust survival; mp350 (Max players): Slot count: 350; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): The server offers Facepunch's tutorial to new players; sc2 (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include [EA] Facepunch 3?
These Rust Server History lists include [EA] Facepunch 3: Rust tutorial servers: the record, Official Rust servers: the record and The vanilla Rust servers on record. These filters on the server list bring it up: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 25+ on average; Boxes: Official only.
The record
Does [EA] Facepunch 3 run smoothly?
Across the last 48 hours it averaged 143 server fps; the low was 11. Buildings, deployables and everything else in the world came to as many as 176,009 entities. Memory use peaked at 109,880 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does [EA] Facepunch 3 run?
Rust network protocol 2635 and build 168909 is the build [EA] Facepunch 3 runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is [EA] Facepunch 3 online, and how reliable is it?
The live count shows [EA] Facepunch 3 online right now. About 14 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. First seen by Rust Server History on 13 September 2026.
Where is [EA] Facepunch 3 located?
No region is published by [EA] Facepunch 3. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 43.239.138.84:28015 as the address.
Wipe record
What does wipe day look like on [EA] Facepunch 3?
An average peak of 162 players was drawn by its recent wipes. At 46 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on [EA] Facepunch 3?
The force wipe is the only wipe on [EA] Facepunch 3, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 26 days 3 hours ago. Its tags carry a monthly wipe schedule.
Population
How does [EA] Facepunch 3 rank against other Rust servers?
Player hours over the last seven days put [EA] Facepunch 3 at #487: a place in the top 2% of all ranked servers.
How busy is [EA] Facepunch 3?
Of its 350 slots, [EA] Facepunch 3 currently has 8 filled. Stored history gives a seven-day average of 31 players and a peak of 78. Stored history puts the busiest hour of the past 48 at 13:00 UTC, averaging 60 players.
Rules and settings
What are the rules and settings on [EA] Facepunch 3?
The name of [EA] Facepunch 3 carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Rust's in-game Official tab carries this entry. The server applies the label vanilla: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.
Which map does [EA] Facepunch 3 run?
A procedural map of size 4,500 with seed 1574747206 is what [EA] Facepunch 3 runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
How to join
How do I join [EA] Facepunch 3?
Enter client.connect 43.239.138.84:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8
On Rust Server History
Game
gmrust
mp350
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
Other
sc2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.