Open every day, at every hour Admission free 11,707 servers and 67,519 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,423Acc. 2026.15423

ai-builder Rust [Test]

Rust server · in the archive since 13 September 2026

Online 144.76.112.244:28015 checked 14m ago

vanilla
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,423top 69%
Last wipe54d agoThu 3 Sep, 22:30 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on ai-builder Rust [Test] mean?

The game's server browser reads these tags published by ai-builder Rust [Test]: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include ai-builder Rust [Test]?

The Rust Server History lists that feature ai-builder Rust [Test] are: Rust build servers: the record, Rust community servers and The vanilla Rust servers on record. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Server entry

Does ai-builder Rust [Test] run smoothly?

Averaged over the last 48 hours: 232 server fps, with 220 the lowest. Buildings, deployables and everything else in the world came to as many as 65,485 entities. Memory use peaked at 4,008 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does ai-builder Rust [Test] run?

Rust network protocol 2633 and build 163794 is the build ai-builder Rust [Test] runs, on Linux. The protocol must match to join, and Steam handles that update.

Is ai-builder Rust [Test] online, and how reliable is it?

At this moment ai-builder Rust [Test] is online. About 4 days 3 hours ago is when it last restarted, judged by the uptime it reports. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is ai-builder Rust [Test] located?

No region is published by ai-builder Rust [Test]. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 144.76.112.244:28015.

Wipe history

What is the wipe schedule on ai-builder Rust [Test]?

The record holds too few of ai-builder Rust [Test]'s wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 54 days 13 hours ago its current world was made.

Player counts

How does ai-builder Rust [Test] rank against other Rust servers?

The last seven days of player hours place ai-builder Rust [Test] at #15,423, among the top 69% of all ranked servers.

How busy is ai-builder Rust [Test]?

0 players are on ai-builder Rust [Test] at present, from 50 slots. An average of 0 players is recorded across the last seven days.

Rules, map

What are the rules and settings on ai-builder Rust [Test]?

The name of ai-builder Rust [Test] carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. The server applies the label vanilla: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.

Which map does ai-builder Rust [Test] run?

A procedural map of size 3,500 with seed 1337 is what ai-builder Rust [Test] runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join ai-builder Rust [Test]?

Press F1 in Rust to open the console, then enter client.connect 144.76.112.244:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2633,^v,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.