Open every day, at every hour Admission free 11,829 servers and 74,965 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,366Acc. 2026.15366

4Netplayers Rust Server

Rust server · in the archive since 3 October 2026

Offline 141.94.74.199:21000 checked 16d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,366top 71%
Last wipe23d agoMon 5 Oct, 19:53 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 13 Oct 2026, 11:45 UTCAll times UTC.

The record of each wipe

  1. Mon 5 Oct 202619:53 UTC23d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k3 Oct6 Oct10 Oct13 Oct17 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on 4Netplayers Rust Server mean?

These tags from 4Netplayers Rust Server, read by the game's server browser, are: gmprimitive (Game mode): Primitive is the mode: bows, spears and melee, with no guns; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include 4Netplayers Rust Server?

These Rust Server History lists include 4Netplayers Rust Server: Modded Rust servers: the record and Primitive Rust servers: the record. These filters on the server list bring it up: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does 4Netplayers Rust Server run?

On Linux, 4Netplayers Rust Server runs Rust network protocol 2634 and build 167231. The protocol must match to join, and Steam handles that update.

Is 4Netplayers Rust Server online, and how reliable is it?

The record shows 4Netplayers Rust Server offline at this moment, last seen 16 days 2 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 3 October 2026.

Where is 4Netplayers Rust Server located?

There is no region published by 4Netplayers Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 141.94.74.199:21000.

Wipe history

What does wipe day look like on 4Netplayers Rust Server?

0 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on 4Netplayers Rust Server?

The rhythm of 4Netplayers Rust Server cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 23 days 18 hours ago.

Population

How does 4Netplayers Rust Server rank against other Rust servers?

Player hours over the last seven days put 4Netplayers Rust Server at #15,366: a place in the top 71% of all ranked servers.

How busy is 4Netplayers Rust Server?

The last sighting of 4Netplayers Rust Server in the live count was 16 days 2 hours ago; it is offline now.

Rules, map

What are the rules and settings on 4Netplayers Rust Server?

You will not find a gather rate in the name of 4Netplayers Rust Server. No group may exceed 8 players, the default set by the game. primitive is the game mode, bows, spears and melee instead of guns. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does 4Netplayers Rust Server run?

Seed 20261003, size 3,072: such is the procedural map 4Netplayers Rust Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join 4Netplayers Rust Server?

Enter client.connect 141.94.74.199:21000 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmprimitive,cs167231,ts8,^o^z

Game

gmprimitive
Game mode Primitive is the mode: bows, spears and melee, with no guns.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167231
Build This server runs game build 167231.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.