The server's own banner, as it publishes it
Exhibit no. 2,856Acc. 2026.2856
Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames
Rust server, AF · in the archive since 13 September 2026
Online AF 141.11.59.200:10009 checked 6m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 17 Sep18:02 18 Sep11:00 1 Oct18:14 · FW 13 Oct20:12
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 14:55 UTCAll times UTC.
The record of each wipe
-
Tue 13 Oct 202620:12 UTC15d ago
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Thu 1 Oct 202618:14 UTC FW27d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 12.1 days
- Players before
- 1
-
Fri 18 Sep 202611:00 UTC41d ago
- Peak
- 4
- Crowd
- held half
- Lasted
- 13.3 days
- Players before
- 0
-
Thu 17 Sep 202618:02 UTC41d ago
- Peak
- 4
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 14 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers, top 27% in AF. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames mean?
The game's server browser reads these tags published by Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): Slot count: 75; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP, with loot supplied; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; AF (Africa): The server browser lists it under Africa. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
These Rust Server History lists include Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames: Modded Rust servers: the record and Rust aim training servers. These filters on the server list bring it up: Region: Africa; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames run?
The recorded build for Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.
Is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames online, and how reliable is it?
Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames is listed as online now. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 13 September 2026.
Where is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames located?
With its AF tag, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames lists itself in Africa. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 141.11.59.200:10009 as the address.
Wipe history
What does wipe day look like on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
3 players on average was the busiest its recent wipes drew. At 14 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 50% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.
What is the wipe schedule on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
There is no next wipe to predict on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 15 days 18 hours ago, the current world is what it runs now.
Player record
How does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames rank against other Rust servers?
Seven days of player hours rank Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames at #2,856, in the top 13% of all ranked servers; within Africa it is #8.
How busy is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
Of its 75 slots, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames currently has 2 filled. The seven-day average stands at 1 players; the peak is 9. An average of 4 players at 23:00 UTC made that the busiest hour of the last 48.
Rules, map
What are the rules and settings on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
The name of Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames carries no gather rate. At 8 players, the group limit matches the game's default. minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.
Which map does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames run?
A procedural map of size 5,000 with seed 1337 is what Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: Hyper Aimtrain.
How to join
How do I join Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
Enter client.connect 141.11.59.200:10009 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://hyperservers.lovable.app/ is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp75,ptrak,$r?,v2635,^e,^d,AF,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp75
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^e
^d
Mods and access
^o
^z
Region
AF
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.