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Exhibit no. 15,351Acc. 2026.15351
A Shockbyte Rust Server
Rust server · in the archive since 23 October 2026
Offline 135.148.15.41:29339 checked 1d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
23 Oct Last seen 27 Oct12:03
a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 12:30 UTCAll times UTC.
The record of each wipe
-
Tue 27 Oct 202612:03 UTC1d ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on A Shockbyte Rust Server mean?
You can see the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmprimitive (Game mode): No guns here: only bows, spears and melee, in primitive mode; mp75 (Max players): Slot count: 75; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include A Shockbyte Rust Server?
These Rust Server History lists include A Shockbyte Rust Server: Primitive Rust servers: the record and Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Primitive; Group limit: 5 or more; Last wipe: In the last 3 days.
The record
Does A Shockbyte Rust Server run smoothly?
242 server fps on average over the last 48 hours, never below 240. As many as 9,232 entities were in the world: buildings, deployables and the rest. Up to 2,101 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2635 and build 168909 is the build A Shockbyte Rust Server runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is A Shockbyte Rust Server online, and how reliable is it?
Offline now, A Shockbyte Rust Server was last seen 41 hours ago. The uptime it reports puts the last restart at about 2 minutes ago. It was up for 85 of 120 hours in the last 5 full days, 71% of the time. The first sighting by Rust Server History was on 23 October 2026.
Where is A Shockbyte Rust Server located?
There is no region published by A Shockbyte Rust Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 135.148.15.41:29339 as the address.
Wipe record
What is the wipe schedule on A Shockbyte Rust Server?
The rhythm of A Shockbyte Rust Server cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 41 hours ago its current world was made.
Player counts
How does A Shockbyte Rust Server rank against other Rust servers?
Over seven days of player hours, A Shockbyte Rust Server ranks #15,351, inside the top 69% of all ranked servers.
How busy is A Shockbyte Rust Server?
A Shockbyte Rust Server is offline at present, having last been seen 41 hours ago. Stored history gives a seven-day average of 0 players.
Rules, map
What are the rules and settings on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads primitive, bows, spears and melee instead of guns. PvP and raiding are enabled. The Community section of the server browser carries it. VAC from Valve is switched on.
Which map does A Shockbyte Rust Server run?
A procedural map of size 1,500 with seed 50000 is what A Shockbyte Rust Server runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Joining the server
How do I join A Shockbyte Rust Server?
Enter client.connect 135.148.15.41:29339 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp75,ptrak,$r?,v2635,gmprimitive,cs168909,ts8
Game
gmprimitive
mp75
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.