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Exhibit no. 15,338Acc. 2026.15338

[SEA] facepunch Premium 10

Rust server, EA · in the archive since 13 September 2026

Offline EA 121.180.200.186:28015 checked 3d ago

monthly wipes vanilla
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,338top 69% · #500 in EA
Last wipe3d agoSun 25 Oct, 12:52 UTC · monthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 14:55 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202612:52 UTC3d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Mon 19 Oct 202622:33 UTC9d ago
    Peak
    1
    Crowd
    –
    Lasted
    5.6 days
    Players before
    0
  3. Thu 8 Oct 202609:49 UTC20d ago
    Peak
    2
    Crowd
    held half
    Lasted
    11.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

8.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 25 OctMon 19 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on [SEA] facepunch Premium 10 mean?

You can see the tags [SEA] facepunch Premium 10 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; EA (East Asia): The server browser lists it under East Asia. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [SEA] facepunch Premium 10?

These Rust Server History lists include [SEA] facepunch Premium 10: Rust community servers and The vanilla Rust servers on record. These filters on the server list bring it up: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Server record

Which version of Rust does [SEA] facepunch Premium 10 run?

The recorded build for [SEA] facepunch Premium 10 is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [SEA] facepunch Premium 10 online, and how reliable is it?

Offline now, [SEA] facepunch Premium 10 was last seen 3 days 17 hours ago. 3 of 168 hours, or 2% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is [SEA] facepunch Premium 10 located?

In Asia, [SEA] facepunch Premium 10 lists itself with its EA tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 121.180.200.186:28015.

Wipe record

What does wipe day look like on [SEA] facepunch Premium 10?

At their busiest, its recent wipes drew an average of 1 players. At 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on [SEA] facepunch Premium 10?

Once a month [SEA] facepunch Premium 10 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 3 days 19 hours ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.

Player counts

How does [SEA] facepunch Premium 10 rank against other Rust servers?

[SEA] facepunch Premium 10 ranks #15,338 on seven-day player hours: top 69% overall and #500 in Asia.

How busy is [SEA] facepunch Premium 10?

No current count exists for [SEA] facepunch Premium 10; it was last seen 3 days 17 hours ago. The seven-day average for this entry is 0 players.

Map and rules

What are the rules and settings on [SEA] facepunch Premium 10?

No gather rate is stated in the name of [SEA] facepunch Premium 10. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. The server applies the label vanilla: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched on.

Which map does [SEA] facepunch Premium 10 run?

Generated by the game at size 4,500 with seed 1, the map on [SEA] facepunch Premium 10 is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join [SEA] facepunch Premium 10?

Entering client.connect 121.180.200.186:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.