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Exhibit no. 14,928Acc. 2026.14928

Hello Darkness Builder map

Rust server · in the archive since 27 October 2026

Offline 97.247.33.103:28017 checked 7d ago

moddedoxidepve
To visit
Players now 0/ ?
7-day average0peak –
Rank#14,928top 70%
Last wipe9d agoMon 26 Oct, 07:39 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Oct29 Oct30 Oct1 Nov2 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Hello Darkness Builder map mean?

You can see the tags Hello Darkness Builder map publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Hello Darkness Builder map?

The Rust Server History lists that feature Hello Darkness Builder map are: Modded Rust servers: the record, Rust build servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does Hello Darkness Builder map run?

Rust network protocol 2635 and build 168909 is the build Hello Darkness Builder map runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Hello Darkness Builder map online, and how reliable is it?

Offline now, Hello Darkness Builder map was last seen 7 days 12 hours ago. 3 of 168 hours, or 2% of the time, over the last 7 full days. The first sighting by Rust Server History was on 27 October 2026.

Where is Hello Darkness Builder map located?

There is no region published by Hello Darkness Builder map. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 97.247.33.103:28017 as the address.

Wipe record

What is the wipe schedule on Hello Darkness Builder map?

The rhythm of Hello Darkness Builder map cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 9 days 7 hours ago its current world was made.

Player record

How does Hello Darkness Builder map rank against other Rust servers?

Player hours over the last seven days put Hello Darkness Builder map at #14,928: a place in the top 70% of all ranked servers.

How busy is Hello Darkness Builder map?

No current count exists for Hello Darkness Builder map; it was last seen 7 days 12 hours ago. The seven-day average for this entry is 0 players.

Rules and settings

What are the rules and settings on Hello Darkness Builder map?

You will not find a gather rate in the name of Hello Darkness Builder map. The limit of 8 players per group is the game's default. Recorded as pve, with this note: no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Hello Darkness Builder map run?

A procedural map of size 3,000 with seed 408953264 is what Hello Darkness Builder map runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join Hello Darkness Builder map?

Press F1 in Rust to open the console, then enter client.connect 97.247.33.103:28017 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players 0 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.