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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 14,071Acc. 2026.14071

Local Build

Rust server · in the archive since 1 October 2026

Offline 94.41.191.71:28015 checked 26d ago

To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#14,071top 60%
Last wipe28d agoWed 30 Sep, 00:53 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Local Build mean?

These tags from Local Build, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Local Build?

These Rust Server History lists include Local Build: Rust build servers: the record and Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does Local Build run?

On Linux, Local Build runs Rust network protocol 2633 and build 165217. The protocol must match to join, and Steam handles that update.

Is Local Build online, and how reliable is it?

The record shows Local Build offline at this moment, last seen 26 days 17 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 1 October 2026 is when Rust Server History first saw it.

Where is Local Build located?

There is no region published by Local Build. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 94.41.191.71:28015 as the address.

Wipe record

What is the wipe schedule on Local Build?

Its rhythm is not yet clear: too few of Local Build's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 28 days 9 hours ago, the current world is what it runs now.

Player counts

How does Local Build rank against other Rust servers?

Player hours over the last seven days put Local Build at #14,071: a place in the top 60% of all ranked servers.

How busy is Local Build?

No current count exists for Local Build; it was last seen 26 days 17 hours ago.

Map and rules

What are the rules and settings on Local Build?

The name of Local Build carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. The anti-cheat VAC from Valve is disabled.

Which map does Local Build run?

A procedural map is what Local Build runs; the game generates it.

How to join

How do I join Local Build?

Press F1 in Rust to open the console, then enter client.connect 94.41.191.71:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.